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games » names

1
by Palmquist, Adam, Jedel, Izabella, Goethe, Ole
Published 2024
Springer International Publishing
Table of Contents: ... the Attainability of the Video Game Experience -- Assistive Technologies for Attainable Gaming Experiences -- Design...

2
Published 2018
Springer International Publishing
Table of Contents: ... Controllers, Sound, and Music in Video Games -- 9 Future: Repurposing music according to individual...

3
by Kohler, Chris
Published 2005
O'Reilly
Subjects: ...Video games / fast / (OCoLC)fst01166421...

4
by Goodwill, James, Matlock, Wesley
Published 2015
Apress Media, Springer Science and Business Media
Table of Contents: ... -- Introduction -- Part I: Swift and Sprite Kit -- Chapter 1: Setting Up Your Game Scene and Adding Your First...

5
by Drake, Chris, Brown, Kimberley A. D.
Published 1995
Prentice Hall PTR
Subjects: ...Games / Video & Electronic...

6
by Sneyd, Richard
Published 2015
Packt Publishing
Table of Contents: ...; Programming the button; Summary; Chapter 11: Scoring and Game Rules; Collecting coins; Coin collisions...

7
by Moss, Richard
Published 2023
Tantor Media, Inc.
Subjects: ...Video games / History...

8
Published 2023
Packt Publishing
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

9
by Madhav, Sanjay
Published 2018
Addison-Wesley
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

10
by Hauser, Elliot
Published 2015
O'Reilly
Subjects: ...Video games / Design / http://id.loc.gov/authorities/subjects/sh2006004108...

11
by Horton, John
Published 2015
Packt Publishing
Subjects: ...Video games / Development...

12
by Kelly, Sloan
Published 2019
Apress, Distributed to the Book trade worldwide by Springer Science+Business Media New York
Table of Contents: ... to IDLE running on the Pixel Desktop -- Chapter 9: Basic Introduction to PyGame -- Chapter 10: Designing...

13
by Sosins, Arturs
Published 2013
Packt Publishing
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

14
by Brusca, Victor G.
Published 2023
Apress
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

15
by Wysota, Witold, Haas, Lorenz
Published 2016
Packt Publishing
Table of Contents: ...; Designing GUIs; Time for action -- designing the game configuration dialog; Time for action -- polishing...

16
by Sinicki, Adam
Published 2017
Apress, Distributed to the Book trade worldwide by Springer Science+Business Media New York
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

17
by Keith, Clinton
Published 2020
Addison-Wesley Professional
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

18
by Rodas de Paz, Alejandro, Howse, Joseph
Published 2015
Packt Publishing
Table of Contents: ...; Seek and flee; Arrival; Pursuit and evade; Wander; Obstacle avoidance; Gravitation game; Basic game...

19
by Kinsley, Harrison, McGugan, Will
Published 2015
Apress, Distributed to the Book trade worldwide by Springer Science and Business Media
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

20
by Brusca, Victor G.
Published 2023
Apress
Subjects: ...Computer games / Programming...