Beginning Python games development with Pygame

Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this up...

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Bibliographic Details
Main Authors: Kinsley, Harrison, McGugan, Will (Author)
Format: eBook
Language:English
Published: [Place of publication not identified], New York, NY Apress, Distributed to the Book trade worldwide by Springer Science and Business Media 2015
Edition:Second edition
Series:The expert's voice in Python
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
Description
Summary:Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers
Item Description:Includes index
Physical Description:1 volume illustrations
ISBN:1484209710