Systems engineering neural networks
"A complete and authoritative discussion of systems engineering and neural networks In Systems Engineering Neural Networks, a team of distinguished researchers deliver a thorough exploration of the fundamental concepts underpinning the creation and improvement of neural networks with a systems...
Main Authors: | , |
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Format: | eBook |
Language: | English |
Published: |
Hoboken, NJ
John Wiley & Sons, Inc.
2023
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Subjects: | |
Online Access: | |
Collection: | O'Reilly - Collection details see MPG.ReNa |
Table of Contents:
- Includes bibliographical references and index
- CHAPTER SUMMARY 204
- QUESTIONS 205
- SOURCES 205
- 8 COST FUNCTION, BACK-PROPAGATION AND OTHER ITERATIVE METHODS 206
- WHAT IS THE DIFFERENCE BETWEEN LOSS AND COST? 209
- TRAINING THE NEURAL NETWORK 212
- BACK-PROPAGATION (BP) 214
- ONE MORE THING: GRADIENT METHOD AND CONJUGATE GRADIENT METHOD 218
- ONE MORE THING: NEWTON'S METHOD 221
- CHAPTER SUMMARY 223
- QUESTIONS 224
- SOURCES 224
- 9 CONCLUSIONS AND FUTURE DEVELOPMENTS 225
- GLOSSARY AND INSIGHTS 233
- PROGRAMMING LANGUAGES 82
- ONE MORE THING: SOFTWARE ENGINEERING 94
- CHAPTER SUMMARY 101
- QUESTIONS 102
- SOURCES 102
- 5 PRACTICE MAKES PERFECT 103
- EXAMPLE 1: COSINE FUNCTION 105
- EXAMPLE 2: CORROSION ON A METAL STRUCTURE 112
- EXAMPLE 3: DEFINING ROLES OF ATHLETES 127
- EXAMPLE 4: ATHLETE'S PERFORMANCE 134
- EXAMPLE 5: TEAM PERFORMANCE 142
- A human-defined-system 142
- Human Factors 143
- The sport team as system of interest 144
- Impact of Human Error on Sports Team Performance 145
- EXAMPLE 6: TREND PREDICTION 156
- EXAMPLE 7: SYMPLEX AND GAME THEORY 163
- EXAMPLE 8: SORTING MACHINE FOR LEGO® BRICKS 168
- Part III 174
- 6 INPUT/OUTPUT, HIDDEN LAYER AND BIAS 174
- INPUT/OUTPUT 175
- HIDDEN LAYER 180
- BIAS 184
- FINAL REMARKS 186
- CHAPTER SUMMARY 187
- QUESTIONS 188
- 7 ACTIVATION FUNCTION 189
- TYPES OF ACTIVATION FUNCTIONS 191
- ACTIVATION FUNCTION DERIVATIVES 194
- ACTIVATION FUNCTIONS RESPONSE TO W AND b VARIABLES 200
- FINAL REMARKS 202
- ABOUT THE AUTHORS
- ACKNOWLEDGEMENTS 7
- HOW TO READ THIS BOOK 8
- Part I 9
- 1 A BRIEF INTRODUCTION 9
- THE SYSTEMS ENGINEERING APPROACH TO ARTIFICIAL INTELLIGENCE (AI) 14
- SOURCES 18
- CHAPTER SUMMARY 18
- QUESTIONS 19
- 2 DEFINING A NEURAL NETWORK 20
- BIOLOGICAL NETWORKS 22
- FROM BIOLOGY TO MATHEMATICS 24
- WE CAME A FULL CIRCLE 25
- THE MODEL OF McCULLOCH-PITTS 25
- THE ARTIFICIAL NEURON OF ROSENBLATT 26
- FINAL REMARKS 33
- SOURCES 35
- CHAPTER SUMMARY 36
- QUESTIONS 37
- 3 ENGINEERING NEURAL NETWORKS 38
- A BRIEF RECAP ON SYSTEMS ENGINEERING 40
- THE KEYSTONE: SE4AI AND AI4SE 41
- ENGINEERING COMPLEXITY 41
- THE SPORT SYSTEM 45
- ENGINEERING A SPORT CLUB 51
- OPTIMISATION 52
- AN EXAMPLE OF DECISION MAKING 56
- FUTURISM AND FORESIGHT 60
- QUALITATIVE TO QUANTITATIVE 61
- FUZZY THINKING 64
- IT IS ALL IN THE TOOLS 74
- SOURCES 77
- CHAPTER SUMMARY 77
- QUESTIONS 78
- Part II 79
- 4 SYSTEMS THINKING FOR SOFTWARE DEVELOPMENT 79