Programming for Game Design A Hands-On Guide with Godot
Create video game elements using the Godot game engine, gaining practical experience in programming and video game development. The Godot game engine uses a simplified programming language called GDScript, which closely resembles Python. By learning GDScript, you can focus more on learning the basic...
Main Authors: | , |
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Format: | eBook |
Language: | English |
Published: |
Berkeley, CA
Apress
2024, 2024
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Edition: | 1st ed. 2024 |
Subjects: | |
Online Access: | |
Collection: | Springer eBooks 2005- - Collection details see MPG.ReNa |
Table of Contents:
- Chapter 1: Why learn programming with the Godot game engine
- Chapter 2: Getting to know Godot
- Chapter 3: Writing scripts
- Chapter 4: Storing data in variables
- Chapter 5: Mathematical operations
- Chapter 6: Branching statements
- Chapter 7: Looping statements
- Chapter 8: Understanding arrays
- Chapter 9: Understanding dictionaries
- Chapter 10: Functions
- Chapter 11: Object-oriented programming
- Chapter 12: Getting input from the user
- Chapter 13: Shooting projectiles
- Chapter 14: Adding projectiles to a player
- Chapter 15: Hitting enemies with projectiles
- Chapter 16: Displaying a user interface
- Chapter 17: Adding physics
- Chapter 18: Playing audio
- Chapter 19: Creating and using scenes
- Chapter 20: Using Signals
- Chapter 21: Creating a Simple Tic-Tac-Toe Game