The Child in Videogames From the Meek, to the Mighty, to the Monstrous

The Child in Videogames is remarkable. Its ground-breaking approach to scholarship on videogames and, more broadly, textual representations of children stands to transform how both are studied. Its brilliant analysis of the childly and childness across videogames designed for both younger and mature...

Full description

Bibliographic Details
Main Author: Reay, Emma
Format: eBook
Language:English
Published: Cham Palgrave Macmillan 2024, 2024
Edition:1st ed. 2024
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Table of Contents:
  • Chapter 1: Dreaming the Myth Onwards
  • Chapter 2: A Survey of Child-Characters in Contemporary Videogames
  • Chapter 3: The Child as a Social Construct
  • Chapter 4: Child Killers and Killer Children
  • Chapter 5: Child Heroes
  • Chapter 6: Plushies, Dollies, and Action Figurines
  • Chapter 7: The Kid in the Fridge