The Child in Videogames From the Meek, to the Mighty, to the Monstrous
The Child in Videogames is remarkable. Its ground-breaking approach to scholarship on videogames and, more broadly, textual representations of children stands to transform how both are studied. Its brilliant analysis of the childly and childness across videogames designed for both younger and mature...
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Format: | eBook |
Language: | English |
Published: |
Cham
Palgrave Macmillan
2024, 2024
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Edition: | 1st ed. 2024 |
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Online Access: | |
Collection: | Springer eBooks 2005- - Collection details see MPG.ReNa |
Table of Contents:
- Chapter 1: Dreaming the Myth Onwards
- Chapter 2: A Survey of Child-Characters in Contemporary Videogames
- Chapter 3: The Child as a Social Construct
- Chapter 4: Child Killers and Killer Children
- Chapter 5: Child Heroes
- Chapter 6: Plushies, Dollies, and Action Figurines
- Chapter 7: The Kid in the Fridge