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|a 1394157762
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|a 9781394157761
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|a 1394157770
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|a 9781394157778
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|a 9781394157754
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|a 1394157754
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|a HT166
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|a Gheorghe, Adrian V.
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|a Gamification for resilience
|b resilient informed decision-making
|c Adrian V. Gheorghe, Polinpapilinho F. Katina
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260 |
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|a Hoboken, New Jersey
|b John Wiley & Sons, Inc.
|c 2023
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300 |
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|a xx, 296 pages
|b illustrations (chiefly color)
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|a Includes bibliographical references and index
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|a Systems theory as the basis for bridging science and practice of engineering systems -- Citical infrastructure systems at risks -- The need for systems resilience -- Introduction to gamification -- Regional mix game for renewable energy resources -- Urban planning simulation using "SimCity 2013" game -- A platform for ReIDMP : resilience informed decision-making process -- Analysis and assessment of risk and vulnerability via serious gaming -- MCDA application via DSS software -- Representing system complexity using object-oriented programming -- ReIDMP : implications, limitations, and opportunities -- Portland : risk and vulnerability assessment -- Smart city and security of critical space infrastructure systems -- Gamification for resilience : a research agenda
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653 |
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|a Ingénierie des systèmes
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|a City planning / Decision making
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|a Résilience (Écologie)
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|a Resilience (Ecology) / fast
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|a Systems engineering / http://id.loc.gov/authorities/subjects/sh85131750
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|a Gamification / fast
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|a Resilience (Ecology) / http://id.loc.gov/authorities/subjects/sh2009009179
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|a Gamification / http://id.loc.gov/authorities/subjects/sh2015002481
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|a Ludification
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|a Systems engineering / fast
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|a City planning / Decision making / fast
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|a systems engineering / aat
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|a Katina, Polinpapilinho F.
|e author
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|a eng
|2 ISO 639-2
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|b OREILLY
|a O'Reilly
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|z 1394157770
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|z 9781394157747
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|z 1394157754
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|z 9781394157778
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|z 1394157762
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|z 9781394157761
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|z 9781394157754
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|u https://learning.oreilly.com/library/view/~/9781394157747/?ar
|x Verlag
|3 Volltext
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|a 153.83
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|a 620
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|a 307.1/216
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|a Gamification for Resilience Enable resilience informed decision-making with an insightful combination of systems engineering concepts In Gamification for Resilience: Resilient Informed Decision-Making, a team of distinguished researchers deliver an insightful and exciting integration of game theory, design, and applications that explains how to create a resilient city that promotes sustainable development, well-being, and inclusive growth. The authors combine several concepts and techniques taken from serious gaming and integrate them into decision-making theory, demonstrating how to enable Resilience Informed Decision-Making. The book addresses critical infrastructure systems and how to ensure these systems are supported against manmade, natural threats and hazards. It includes thought-provoking research questions and case applications that will engage and challenge readers and create an active and memorable learning experience. Readers will also find: A thorough introduction to systems theory as the basis for bridging science and the practice of engineering systems Comprehensive explorations of gamification and its application to the resilience informed decision-making process Practical discussions of the analysis and assessment of risk and vulnerability via serious gaming Fulsome treatments of the representation of system complexity using object-oriented programming Perfect for professionals and researchers working in the areas of decision making, gamification, resilience, risk assessments, and critical infrastructures, Gamification for Resilience: Resilient Informed Decision-Making will also benefit undergraduate and graduate students studying urban planning, smart cities, and related subjects
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