Gēmu dezain baiburu omoshirosa o hiyakuteki ni kōjōsaseru 113 no "renzu"

Presents the fundamentals of game design from one of the world's top game designers. Exploring the unusual territory that is game design, the book demonstrates how the basic principles of psychology used in board games, card games, and athletic games also work in top-quality video games. The au...

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Bibliographic Details
Main Author: Schell, Jesse
Other Authors: Shiokawa, Yōsuke (Translator), Satō, Rieko (Translator)
Format: eBook
Language:Japanese
Published: Tōkyō-to Shinjuku-ku Orairī Japan 2019
Edition:Shohan
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
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245 0 0 |a Gēmu dezain baiburu  |b omoshirosa o hiyakuteki ni kōjōsaseru 113 no "renzu"  |c Jesse Schell cho ; Shiokawa Yōsuke kan'yaku ; Satō Rieko yaku = The art of game design : a book of lenses : second edition / Jesse Schell 
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520 |a Presents the fundamentals of game design from one of the world's top game designers. Exploring the unusual territory that is game design, the book demonstrates how the basic principles of psychology used in board games, card games, and athletic games also work in top-quality video games. The author gives readers 100+ sets of insightful questions to ask themselves to make their games better. These questions provide insight from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology