Players unleashed! modding The Sims and the culture of gaming

The author of this informative study explores the question of what happens when players practise and negotiate computer code, various ideologies, and the game itself by modding (modifying a game) in the context of "The Sims", the bestselling computer game of all time. Sihvonen examines the...

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Bibliographic Details
Main Author: Sihvonen, Tanja
Format: eBook
Language:English
Published: Amsterdam Amsterdam University Press ©2011, 2011
Series:MediaMatters
Subjects:
Online Access:
Collection: JSTOR Open Access Books - Collection details see MPG.ReNa
Description
Summary:The author of this informative study explores the question of what happens when players practise and negotiate computer code, various ideologies, and the game itself by modding (modifying a game) in the context of "The Sims", the bestselling computer game of all time. Sihvonen examines the technical and material specificities of "The Sims" mods, as well as their cultural context. Viewed as a manifestation of participatory culture, modding makes PC games ultimately malleable: players reconfigure the game by creating new content, altering the code and changing the behaviours of the game engine. Using a semiotic framework, Sihvonen suggests a signification process that includes representation, interpretation, investigation and experimentation with the game system and rules
Physical Description:221 pages illustrations
ISBN:1283020645
9089642013
9781283020640
9789089642011