Players unleashed! modding The Sims and the culture of gaming
The author of this informative study explores the question of what happens when players practise and negotiate computer code, various ideologies, and the game itself by modding (modifying a game) in the context of "The Sims", the bestselling computer game of all time. Sihvonen examines the...
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Format: | eBook |
Language: | English |
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Amsterdam
Amsterdam University Press
©2011, 2011
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Series: | MediaMatters
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Collection: | JSTOR Open Access Books - Collection details see MPG.ReNa |
Summary: | The author of this informative study explores the question of what happens when players practise and negotiate computer code, various ideologies, and the game itself by modding (modifying a game) in the context of "The Sims", the bestselling computer game of all time. Sihvonen examines the technical and material specificities of "The Sims" mods, as well as their cultural context. Viewed as a manifestation of participatory culture, modding makes PC games ultimately malleable: players reconfigure the game by creating new content, altering the code and changing the behaviours of the game engine. Using a semiotic framework, Sihvonen suggests a signification process that includes representation, interpretation, investigation and experimentation with the game system and rules |
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Physical Description: | 221 pages illustrations |
ISBN: | 1283020645 9089642013 9781283020640 9789089642011 |