Getting Started with the Uno Platform and WinUI 3 Hands-On Building of Cross-Platform Desktop, Mobile, and Web Applications That Can Run Anywhere

From there, you will learn about some of the more popular options in the .NET ecosystem, understand their attributes andshortcomings, and learn why the Uno Platform is ideal for building a cross-platform application that targets Android, iOS, Windows, WASM (Web Assembly), Linux, and MacOS. Then, you...

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Bibliographic Details
Main Author: Hoefling, Skye
Format: eBook
Language:English
Published: Berkeley, CA Apress 2022, 2022
Edition:1st ed. 2022
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
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245 0 0 |a Getting Started with the Uno Platform and WinUI 3  |h Elektronische Ressource  |b Hands-On Building of Cross-Platform Desktop, Mobile, and Web Applications That Can Run Anywhere  |c by Skye Hoefling 
250 |a 1st ed. 2022 
260 |a Berkeley, CA  |b Apress  |c 2022, 2022 
300 |a XXIII, 548 p. 160 illus  |b online resource 
505 0 |a Chapter 1: Introduction to Uno Platform -- Chapter 2: File New Project -- Chapter 3: Your First Page -- Chapter 4: Application Styles -- Chapter 5: Platform Specific Code and XAML -- Chapter 6: Master-Detail Menu and Dashboard -- Chapter 7: Custom Fonts -- Chapter 8: Model-View-ViewModel (MVVM) -- Chapter 9: Dependency Injection and Logging -- Chapter 10: Application Navigation -- Chapter 11: Authentication with Azure Active Directory -- Chapter 12: Converters -- Chapter 13: Microsoft Graph, Web APIs, and MyFilesPage -- Chapter 14: Microsoft Graph and Dashboard Menu -- Animations -- Chapter 15: Images and GridView -- Chapter 16: Selectors -- Chapter 17: OneDrive Navigation -- Chapter 18: Offline Data Access -- Chapter 19: Complete App 
653 |a Microsoft software 
653 |a Mobile Computing 
653 |a Programming Techniques 
653 |a Microsoft 
653 |a Computer programming 
653 |a Mobile computing 
653 |a Microsoft .NET Framework 
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520 |a From there, you will learn about some of the more popular options in the .NET ecosystem, understand their attributes andshortcomings, and learn why the Uno Platform is ideal for building a cross-platform application that targets Android, iOS, Windows, WASM (Web Assembly), Linux, and MacOS. Then, you will follow a product release timeline that takes you through building an application, introducing key concepts at every step of the way. Each section of the book is chock full of tips and edge case documentations for the different platforms.  
520 |a Get ready to build applications that can run anywhere using the Uno Platform and WinUI. Modern application development can be an intimidating and complex topic, especially when you are building cross-platform applications that need to support multiple operating systems and form factors. There are so many options when it comes to frameworks and selecting the right one for your enterprise is critical in delivering a successful product to market. For the developer who has zero experience building apps with Xamarin, UWP, WinUI, or the Uno Platform, this book deconstructs those complex concepts into tangible building blocks so that productivity gains are immediately recognized. You will start off learning basic concepts and get a bird's-eye view of the enabling technologies to ensure that you feel comfortable with the tools and terminology.  
520 |a She is an active Open Source contributor, a Microsoft MVP in Developer Technologies, and a .NET Foundation Member. You can find her on twitter @SkyeTheDev as well at her software development blog, SkyeTheDev, where you will find a wide range of blogs 
520 |a What You Will Learn Manage multi-targeting solutions: specifically, how to handle the different project heads Effectively write cross-platform software and handle the edge cases of the different platforms Understand the fundamentals of working with Uno Platform WinUI apps Explore enterprise-grade application architecture using MVVM Understand Dependency Injection and how it applies to application architecture This book is for developers who understand some basics of C# and object-oriented programming. Skye Hoefling is a Lead Software Engineer and works on cross-platform apps for desktop, mobile, and web using Xamarin and .NET technologies. She has been using .NET and Microsoft technologies since 2006 and has a Bachelor of Science degree from Rochester Institute of Technology in Game Design and Development. Skye has a background in enterprise software, building custom web portals for large corporations as well as small projects used by general consumers.