Connected play tweens in a virtual world
"Millions of children visit virtual worlds every day. In such virtual play spaces as Habbo Hotel, Toontown, and Whyville, kids chat with friends from school, meet new people, construct avatars, and earn and spend virtual currency. In 'Connected Play', Yasmin Kafai and Deborah Fields i...
Main Authors: | , |
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Format: | eBook |
Language: | English |
Published: |
Cambridge, Massachusetts
The MIT Press
2013
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Series: | The John D. and Catherine T. MacArthur Foundation series on digital media and learning
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Subjects: | |
Online Access: | |
Collection: | MIT Press eBook Archive - Collection details see MPG.ReNa |
Summary: | "Millions of children visit virtual worlds every day. In such virtual play spaces as Habbo Hotel, Toontown, and Whyville, kids chat with friends from school, meet new people, construct avatars, and earn and spend virtual currency. In 'Connected Play', Yasmin Kafai and Deborah Fields investigate what happens when kids play in virtual worlds, how this matters for their offline lives, and what this means for the design of educational opportunities in digital worlds." |
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ISBN: | 0262317834 9781461947974 9780262317849 9781299988347 1299988342 1461947979 0262317842 9780262317832 |