Learn JavaFX game and app development with FXGL 17
Understand real-world game development concepts using JavaFX game engine called FXGL. The core focus of the book is on developing a standalone game or application with FXGL. We will start with an overview of the book followed by requisite concepts from Java and JavaFX that will be used throughout th...
Main Author: | |
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Format: | eBook |
Language: | English |
Published: |
New York, NY
APRESS
2022
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Online Access: | |
Collection: | O'Reilly - Collection details see MPG.ReNa |
Table of Contents:
- Chapter 1: Introduction
- Chapter 2: Requisite Concepts
- Chapter 3: Entity-Component Case Study: Develop Pong
- Chapter 4: Physics Case Study: Platformer Game
- Chapter 5: AI Case Study: Develop a Maze Action Game
- Chapter 6: Graphics, Visual Effects and User Interfaces - Chapter 7: General-purpose Applications and Packaging
- Chapter 8: Conclusion
- Includes bibliographical references and index