Learn JavaFX game and app development with FXGL 17

Understand real-world game development concepts using JavaFX game engine called FXGL. The core focus of the book is on developing a standalone game or application with FXGL. We will start with an overview of the book followed by requisite concepts from Java and JavaFX that will be used throughout th...

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Bibliographic Details
Main Author: Baimagambetov, Almas
Format: eBook
Language:English
Published: New York, NY APRESS 2022
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
Table of Contents:
  • Chapter 1: Introduction
  • Chapter 2: Requisite Concepts
  • Chapter 3: Entity-Component Case Study: Develop Pong
  • Chapter 4: Physics Case Study: Platformer Game
  • Chapter 5: AI Case Study: Develop a Maze Action Game
  • Chapter 6: Graphics, Visual Effects and User Interfaces - Chapter 7: General-purpose Applications and Packaging
  • Chapter 8: Conclusion
  • Includes bibliographical references and index