Turtle Geometry The Computer as a Medium for Exploring Mathematics

Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the propertie...

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Bibliographic Details
Main Author: Abelson, Harold
Other Authors: diSessa, Andrea
Format: eBook
Language:English
Published: Cambridge The MIT Press 1986
Series:Artificial Intelligence Series
Subjects:
Online Access:
Collection: Directory of Open Access Books - Collection details see MPG.ReNa
Description
Summary:Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.
Item Description:Creative Commons (cc), https://creativecommons.org/licenses/by-nc-nd/4.0
Physical Description:1 electronic resource (498 p.)
ISBN:9780262010634
9780262362740