Advances in Computer Games 17th International Conference, ACG 2021, Virtual Event, November 23–25, 2021, Revised Selected Papers

This book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23–25, 2021. The 22 full papers included in this book were carefully reviewed and selected from 34 submission...

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Bibliographic Details
Other Authors: Browne, Cameron (Editor), Kishimoto, Akihiro (Editor), Schaeffer, Jonathan (Editor)
Format: eBook
Language:English
Published: Cham Springer International Publishing 2022, 2022
Edition:1st ed. 2022
Series:Lecture Notes in Computer Science
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Description
Summary:This book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23–25, 2021. The 22 full papers included in this book were carefully reviewed and selected from 34 submissions. They were organized in topical sections as follows: learning in games; search in games; solving games; chess patterns; player modelling; and game systems
Physical Description:XIII, 257 p. 107 illus., 72 illus. in color online resource
ISBN:9783031114885