Advances in Augmented Reality and Virtual Reality
This book gathers the recent advances in Augmented Reality (AR) and Virtual Reality (VR). It includes topics on classification of computer assisted environments, field-of-views on visuospatial memory in complex virtual environment, free-roam VR for gaming, simulation of physical processes in an elec...
Other Authors: | , |
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Format: | eBook |
Language: | English |
Published: |
Singapore
Springer Nature Singapore
2022, 2022
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Edition: | 1st ed. 2022 |
Series: | Studies in Computational Intelligence
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Subjects: | |
Online Access: | |
Collection: | Springer eBooks 2005- - Collection details see MPG.ReNa |
Table of Contents:
- Recreating Reality: Classification of Computer-Assisted Environments
- Impact of different field-of-views on visuospatial memory and cognitive workload in a complex virtual environment
- Free-roam virtual reality: A new avenue for gaming
- Computer simulation of physical processes in an electric circuit with nonlinear inductance
- A comparative motion study of mated gears on AutoCAD and SOLIDWORKS
- An Overview of Different Approaches for Ternary Reversible Logic Circuits Synthesis Using Ternary Reversible Gates with Special Reference to Virtual Reality