Multimedia Cloud Computing Systems
The second generation of cloud computing systems, known as domain-specific clouds, are emerging based on application-specific processors and serverless computing paradigm. As multimedia streaming services are increasingly growing in popularity and diversity, this book is authored to introduce “multi...
Main Authors: | , |
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Format: | eBook |
Language: | English |
Published: |
Cham
Springer International Publishing
2021, 2021
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Edition: | 1st ed. 2021 |
Subjects: | |
Online Access: | |
Collection: | Springer eBooks 2005- - Collection details see MPG.ReNa |
Table of Contents:
- in MSC 81 5.5.1 QoS-Aware Multimedia Task Scheduler
- 5.5.2 Self-Configurable Heterogeneous VM Provisioner
- 5.6 Case-Study: Making use of Heterogeneous Computing in Live-Streaming Industry
- 5.7 Summary
- References
- 6 Service Reuse in Multimedia Clouds
- 6.1 Overview
- 6.2 Is Function Aggregation (Merging) Beneficial? A Case-Study on Video Transcoding
- 6.2.1 Introducing Video Benchmark Dataset
- 6.2.2 Case-Study: Benchmarking Execution-Time of Video Transcoding Tasks
- 6.2.3 Analyzing the Impact of Merging Video Tasks
- 6.3 Predicting the Execution-Time Saving of Aggregating Functions
- 6.3.1 A Model to Predict Execution-Time Saving
- 6.3.2 Gradient Boosting Decision Tree (GBDT) to Predict the Execution-Time Saving
- 6.3.3 Performance Evaluation of the Execution-Time Saving Predictor
- 6.4 Function Aggregation in the Admission Control Unit of MSC
- 6.5 Task Similarity Detection
- 6.5.1 Categories of Mergeable Tasks
- 6.5.2 Detecting Tasks of Similar Functions
- 6.6 Identifying Merging Appropriateness
- 6.6.1 Overview
- 6.6.2 Evaluating the Impact of Merging
- 6.6.3 Positioning Aggregated Tasks in the Scheduling Queue
- 6.7 Adapting Merging based on the Oversubscription Level
- 6.7.1 Overview
- 6.7.2 Quantifying Oversubscription in the MSC Platform
- 6.7.3 Adaptive Task Merging Aggressiveness
- 6.8 Summary and Discussion
- References
- xiv Contents
- 7 Low-Latency Delivery Networks for Multimedia Streaming
- 7.1 Overview
- 7.2 Content Delivery Networks (CDN)
- 7.3 Peer to Peer (P2P) Networks
- 7.4 Fog Delivery Networks (FDN) versus Content Delivery Networks (CDN
- 7.4.1 Federated Fog Delivery Networks (F-FDN)
- 7.4.2 Efficient Operation of F-FDN
- 7.4.3 Introducing Different Streaming Delivery Methods for Evaluation
- 7.4.4 Evaluation of Stream Delivery Methods
- 7.5 Streaming Protocols
- 7.6 Case-Study: Low-Latency Streaming in Practice
- 7.7 Summary
- References
- 8 Other Aspects of Multimedia Clouds
- 3.1 Overview. -3.2 Characterizing the Multimedia Streaming Cloud (MSC) Environment
- 3.2.1 Stakeholders of MSC
- 3.2.2 Characteristics of Multimedia Streaming Tasks
- 3.2.3 Uncertainty
- 3.3 Architecture of the Multimedia Streaming Cloud (MSC) Platform
- 3.3.1 Object-as-a-Service (OaaS) Abstraction in the MSC Platform
- 3.3.2 Enabling Object-as-a-Service (OaaS) Abstraction in the MSC Platform
- 3.3.3 Enabling Live Object Migration
- 3.3.4 Single Pane of Glass to Objects in MSC
- 3.4 Summary
- References
- 4 Applications of Multimedia Clouds
- 4.1 Overview
- 4.2 Multimedia Streaming Types
- 4.2.1 On-Demand Multimedia Streaming
- 4.2.2 Live Multimedia Streaming
- 4.2.3 Live-to-VOD Streaming
- 4.2.4 Differences in Processing Live and VOD Streaming
- 4.3 Basic Services Offered by MSC
- 4.3.1 Multimedia Content Transcoding. -4.3.2 Video Packaging
- 4.3.3 Analytical Services of Multimedia Streaming
- 4.4 Advanced Services Offered by MSC
- 1 Introduction
- 1.1 Overview
- 1.2 Multimedia Streaming and Cloud Computing
- 1.3 The Essence of this Book
- 1.4 Characteristics of the Multimedia Streaming Cloud (MSC)
- 1.4.1 Quality of Experience (QoE) in the MSC Platform
- 1.4.2 Robustness of the MSC Platform
- 1.4.3 Function-as-a-Service and Serverless Computing in the MSC Platform
- 1.5 A Bird-Eye View of the Multimedia Streaming Cloud (MSC)
- Platform
- References
- 2 Demystifying Multimedia StreamingWorkflow
- 2.1 Overview. -2.2 Video Streaming Types
- 2.3 Video Transcoding
- 2.3.1 Bit Rate
- 2.3.2 Resolution
- 2.3.3 Frame Rate
- 2.3.4 Codec
- 2.4 Video Delivery
- 2.4.1 Packaging
- 2.4.2 Encryption. -2.4.3 Streaming Protocols
- 2.5 Content Delivery Network (CDN)
- 2.6 Video Playback.-2.7 Summary
- References
- xi
- xii Contents
- 3 Multimedia Cloud: Designing a Special-Purpose Cloud platform for Interactive Multimedia Streaming
- 4.4.1 Smart (AI-based) Multimedia Streaming Services
- 4.4.2 Augmented Reality (AR) and Virtual Reality (VR)Streaming
- 4.4.3 Holographic Multimedia Streaming
- 4.4.4 360_ Multimedia Streaming
- 4.5 Summary
- References. -5 Computing Infrastructure for Multimedia Streaming Clouds (MSC)
- 5.1 Overview
- 5.2 Virtualization Platforms for MSC
- 5.2.1 Case-Study: Appropriate Virtualization Platform for Multimedia Processing Using FFmpeg,- 5.3 Heterogeneous Computing for Multimedia Streaming Clouds (MSC)
- 5.3.1 Heterogeneous Resource Provisioning in MSC
- 5.3.2 Case-Study: Performance Analysis of Video Transcoding Operations on Heterogeneous Cloud VMs
- Contents xiii
- 5.4 Performance-Cost Trade-Off of Multimedia Processing on Heterogeneous Cloud VMs
- 5.4.1 Modeling Performance versus Cost Trade-Off of Transcoding Tasks on Heterogeneous VMs
- 5.4.2 Case Study of the Cost Performance Trade-Off Model
- 5.5 Scheduling of Multimedia Segments on Heterogeneous Machines
- 9.6.2 Evaluating Task Execution Unit Configurations
- 9.6.3 Evaluating Scheduling Policy
- 9.7 Summary
- References
- 10 Future of Multimedia Streaming and Cloud Technology
- 10.1 Overview
- 10.2 Application-Specific Integrated Circuits (ASICs) in Domain-Specific Clouds
- 10.3 Efficient Scheduling of Functions on Heterogeneous Machines
- 10.4 Supporting both Live and On-Demand Multimedia Streaming on the same Underlying Resources
- 10.5 Blockchain Technology for Multimedia Streaming
- 10.6 Reuse and Approximate Computing of Functions in Multimedia Clouds and other Domain-Specific Clouds
- 10.7 Machine Learning for Multimedia Processing
- 10.8 Avoiding Bias in MSC and Other Domain-Specific Clouds
- 10.9 Dependability of Cloud-based Multimedia Streaming
- References
- 8.1 Domain-Specific Billing
- 8.2 Networking of the Multimedia Streaming Clouds.
- 8.3 Security of Multimedia Streaming
- 8.3.1 Privacy
- 8.3.2 DigitalRights Management
- 8.4 Storage Service for Multimedia Contents
- 8.4.1 Cloud Storage for Multimedia Streaming
- 8.5 Summary
- References
- 9 Prototype Implementation of the MSC Platform
- 9.1 Overview
- 9.2 Serverless Computing Paradigm in Practice
- 9.3 A Use Case for the MSC Platform
- 9.4 Characteristics of Multimedia Stream Processing
- 9.5 Architecture of the MSC Prototype Implementation
- 9.5.1 Media Repository
- 9.5.2 Service Repository
- 9.5.3 Request Ingestion
- 9.5.4 Task Admission Control
- 9.5.5 Task Queue
- 9.5.6 Task Scheduler
- 9.5.7 Task Execution Time Estimator
- 9.5.8 Execution Engine
- 9.5.9 Provisioning Manager and Elasticity Manager
- 9.5.10 Stream Manager
- 9.5.11 Media Caching
- 9.6 Performance Evaluation
- Contents xv
- 9.6.1 Experimental setup