.NET Developer's Guide to Augmented Reality in iOS Building Immersive Apps Using Xamarin, ARKit, and C#
A paid Apple developer account is not needed to experiment with the AR code samples on your devices. Lee Englestone is an innovative, hands-on software development manager and technical lead, based in Stockport, England. He has been a .NET developer for many years, writing code for Windows, web, mob...
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Format: | eBook |
Language: | English |
Published: |
Berkeley, CA
Apress
2021
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Edition: | 1st ed. 2021 |
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Online Access: | |
Collection: | O'Reilly - Collection details see MPG.ReNa |
Table of Contents:
- Chapter 1: Setting Up Your Environment
- Chapter 2: Basic Concepts
- Chapter 3: Nodes, Geometries, Materials, and Anchors
- Chapter 4: Built in AR Guides
- Chapter 5: Animations
- Chapter 6: Constraints
- Chapter 7: Lighting
- Chapter 8: Video and Sound
- Chapter 9: Plane Detection
- Chapter 10: Image Detection
- Chapter 11: Face Tracking and Expression Detection
- Chapter 12: Touch Gestures and Interaction
- Chapter 13: 3D Models
- Chapter 14: Physics
- Chapter 15: Object Detection
- Chapter 16: Body Tracking
- Chapter 17: Publishing to the App Store