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01952nmm a2200493 u 4500 |
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210823 ||| eng |
020 |
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|a 9781680508536
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020 |
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|a 9781680508529
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020 |
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|a 1680508520
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050 |
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4 |
|a QA76.76.C672
|
100 |
1 |
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|a Coron, Tammy
|
245 |
0 |
0 |
|a Apple game frameworks and technologies
|h [electronic resource]
|b build 2D games with SpriteKit & Swift
|c Tammy Coron
|
260 |
|
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|a Raleigh, North Carolina
|b The Pragmatic Bookshelf
|c 2021
|
300 |
|
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|a 1 online resource
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653 |
|
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|a Logiciels d'application / Développement
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653 |
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|a Swift (Langage de programmation)
|
653 |
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|a Application software / Development / fast
|
653 |
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|a Jeux vidéo / Programmation
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653 |
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|a Swift (Computer program language) / fast
|
653 |
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|a Video games / Design / http://id.loc.gov/authorities/subjects/sh2006004108
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653 |
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|a Apple computer / Programming / fast
|
653 |
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|a Computer games / Design / fast
|
653 |
|
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|a Jeux vidéo / Conception
|
653 |
|
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|a Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476
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653 |
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|a Apple computer / Programming / http://id.loc.gov/authorities/subjects/sh85006125
|
653 |
|
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|a Swift (Computer program language) / http://id.loc.gov/authorities/subjects/sh2015001571
|
653 |
|
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|a Video games / Programming / fast
|
653 |
|
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|a Application software / Development / http://id.loc.gov/authorities/subjects/sh95009362
|
041 |
0 |
7 |
|a eng
|2 ISO 639-2
|
989 |
|
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|b OREILLY
|a O'Reilly
|
490 |
0 |
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|a The pragmatic programmers
|
776 |
|
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|z 1680508520
|
776 |
|
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|z 9781680508536
|
776 |
|
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|z 9781680508529
|
776 |
|
|
|z 9781680507843
|
776 |
|
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|z 1680508539
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776 |
|
|
|z 1680507842
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856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781680508543/?ar
|x Verlag
|3 Volltext
|
082 |
0 |
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|a 794.81526
|
082 |
0 |
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|a 745.4
|