The uncanny valley in games & animation
"This book is based on a series of empirical studies the author conducted to establish how aspects of facial expression and speech may be manipulated to control the uncanny valley in character design. It presents a novel theory that goes beyond previous research in that the cause of the uncanny...
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Format: | eBook |
Language: | English |
Published: |
Boca Raton, Florida
CRC Press
2015
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Online Access: | |
Collection: | O'Reilly - Collection details see MPG.ReNa |
Summary: | "This book is based on a series of empirical studies the author conducted to establish how aspects of facial expression and speech may be manipulated to control the uncanny valley in character design. It presents a novel theory that goes beyond previous research in that the cause of the uncanny valley is based on a perceived lack of empathy in a character. This book makes an original, scholarly contribution to our current understanding of the Uncanny Valley phenomenon and fills a gap in the literature by assessing the biological and social roots of the uncanny and its implications for computer-graphics animation."-- |
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Item Description: | "A K Peters Book." |
Physical Description: | 232 pages color illustrations |
ISBN: | 9781466586956 1466586958 146658694X |