The complete guide to game audio for composers, musicians, sound designers, and game developers

Discusses creation of music and sound effects for games, and covers technical specifications for composing music and creating sound effects on various gaming platforms and systems. Technical considerations are emphasized for the benefit of the game audio professional. Second edition includes informa...

Full description

Bibliographic Details
Main Author: Marks, Aaron
Format: eBook
Language:English
Published: Burlington, MA Focal Press/Elsevier 2009
Edition:2nd ed
Series:805R/Gama Network Series
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
Table of Contents:
  • An Introduction to Game Audio.- Essential Skill sets and Tools.- Getting organized and ready for business.- Finding and Getting the Jobs.- The Bidding Process.- Making the Deals.- Setting the Stage .- Creating Music for Games.- Creating Sound Effects for Games.- Blending the Total Soundscape.- Understanding Game Platforms and their Audio Development Issues.- For the Developer.- Game over
  • Not hardly!.-
  • Appendix A
  • The Grammy's and other awards
  • An introduction to game audio
  • Essential skill sets and tools
  • Getting organized and ready for business
  • Finding and getting the jobs
  • The bidding process
  • Making the deals
  • Setting the stage
  • Creating music for games
  • Creating sound effects for games
  • Blending the total soundscape
  • Game platforms and their audio development issues
  • For the developer