The complete guide to game audio for composers, musicians, sound designers, and game developers
Discusses creation of music and sound effects for games, and covers technical specifications for composing music and creating sound effects on various gaming platforms and systems. Technical considerations are emphasized for the benefit of the game audio professional. Second edition includes informa...
Main Author: | |
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Format: | eBook |
Language: | English |
Published: |
Burlington, MA
Focal Press/Elsevier
2009
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Edition: | 2nd ed |
Series: | 805R/Gama Network Series
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Subjects: | |
Online Access: | |
Collection: | O'Reilly - Collection details see MPG.ReNa |
Table of Contents:
- An Introduction to Game Audio.- Essential Skill sets and Tools.- Getting organized and ready for business.- Finding and Getting the Jobs.- The Bidding Process.- Making the Deals.- Setting the Stage .- Creating Music for Games.- Creating Sound Effects for Games.- Blending the Total Soundscape.- Understanding Game Platforms and their Audio Development Issues.- For the Developer.- Game over
- Not hardly!.-
- Appendix A
- The Grammy's and other awards
- An introduction to game audio
- Essential skill sets and tools
- Getting organized and ready for business
- Finding and getting the jobs
- The bidding process
- Making the deals
- Setting the stage
- Creating music for games
- Creating sound effects for games
- Blending the total soundscape
- Game platforms and their audio development issues
- For the developer