The Art of Game Design a book of lenses
Presents over 100 sets of questions, or different lenses, for viewing a game's design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also wo...
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Format: | eBook |
Language: | English |
Published: |
Boca Raton
CRC Press
2020
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Edition: | 3rd edition |
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Online Access: | |
Collection: | O'Reilly - Collection details see MPG.ReNa |
Summary: | Presents over 100 sets of questions, or different lenses, for viewing a game's design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more |
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Item Description: | "Tenth anniversary." Made available through: Safari, an O'Reilly Media Company |
Physical Description: | 610 pages |
ISBN: | 9781351803625 1351803646 1351803638 9781351803632 9781351803649 |