Table of Contents:
  • Includes bibliographical references (pages 257-260) and index
  • Cover
  • Title page
  • Copyright page
  • Table of Contents
  • Foreword
  • Acknowledgements
  • Preface
  • Part 1 Introduction to Remote Production
  • Chapter 1 What Is Remote Production?
  • Live versus Live-to-Tape
  • Remote versus Studio Production
  • Chapter 2 Personnel
  • Personnel Descriptions
  • Freelance Personnel
  • Chapter 3 The Television Media
  • HDTV
  • Interactive/Internet Television
  • Television for Mobile Phones
  • Personal Video Recorder
  • Media Summary
  • Chapter 4 Mobile Unit/OB Van
  • Inside a Mobile Unit/OB Van
  • Outside a Mobile Unit/OB Van
  • Communication Devices
  • Types of Mobile Units/OB Vans
  • The Compound
  • Safety: The Mobile Unit/OB Van and the Remote Production
  • Part 2 Planning
  • Chapter 5 Planning the Production
  • Coordination Meetings
  • Remote Survey
  • Cameras
  • Lighting
  • Audio
  • Communications (Intercom) Systems
  • Electrical Power
  • Program Transmission
  • Backup Plans
  • Location Sketch
  • Budgeting for the Remote
  • StroMotion
  • Virtual Ads
  • Internet/Interactive Television
  • Technology Summary
  • Part 4 History of Sports Television
  • Chapter 11 Milestones in Sports Broadcasting
  • Appendix I Truck Diagrams
  • Appendix II Olympic Broadcast Planning Document
  • Appendix III Camera Diagrams and Plans
  • Appendix IV Microphone Diagrams
  • Appendix V Event Storyboards
  • Appendix VI Intercom Diagrams
  • Appendix VII Lighting Plan
  • Sources and Recommended Readings
  • Glossary
  • Index
  • Last Page
  • Chapter 6 Pre-production and Set-up
  • Production Meetings
  • The Show Format
  • Equipment Set-up
  • Setting Up a Camera
  • Cabling
  • Camera Meetings
  • Facilities Check
  • Schedule
  • Rehearsals
  • Part 3 Creating the Production
  • Chapter 7 Production
  • Producing the Remote
  • Directing the Remote
  • Types of Sports Action
  • Team and Individual Sports
  • Horizontal versus Vertical versus Circular Action
  • Coverage Design
  • Directing Style
  • Facilities and Coverage
  • Directing Cameras
  • Directing Replays
  • Directing Graphics
  • The Camera
  • Audio for Remotes
  • Graphics
  • Tips on Making Great TV Graphics
  • The Crew
  • Chapter 8 Sports Announcing
  • Play-by-Play Sportscast Training
  • Research
  • Announcer Techniques
  • Interviews
  • Go Beyond the Obvious
  • Spotters
  • Chapter 9 Post-production
  • Editing Guidelines
  • Chapter 10 Television, Computers and Sports
  • The FoxTrax
  • Virtual Information Graphics
  • RACEf/x
  • "Matrix" Style
  • Transposition Replay Systems