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210123 ||| eng |
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|a 9780470175040
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|a 0470175044
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|a 0471789208
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|a TR897.7
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1 |
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|a Osipa, Jason
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245 |
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|a Stop staring
|b facial modeling and animation done right
|c Jason Osipa
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250 |
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|a 2nd ed
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260 |
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|a Indianapolis, IN
|b Wiley
|c 2007
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300 |
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|a xv, 352 pages, 16 unnumbered pages of plates
|b illustrations
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505 |
0 |
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|a Getting to know the face -- Learning the basics of lip sync -- What the eyes and brows tell us -- Facial landmarking -- Animating and modeling the mouth -- Visimes and lip sync technique -- Constructing a mouth and nose -- Mouth keys -- Animating and modeling the eyes and brows -- Building emotion: the basics of the eyes -- Constructing eyes and brows -- Eye and brow keys -- Bringing It together -- Connecting the features -- Skeletal setup, weighing, and rigging -- Interfaces for your faces -- Squash and stretch and squoosh -- A shot in production
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653 |
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|a Facial expression in art / blmlsh
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653 |
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|a Facial expression in art / http://id.loc.gov/authorities/subjects/sh97000882
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653 |
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|a Animation par ordinateur
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653 |
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|a PHOTOGRAPHY / Techniques / Digital / bisacsh
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653 |
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|a Facial expression in art / fast
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653 |
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|a TECHNOLOGY & ENGINEERING / Imaging Systems / bisacsh
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653 |
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|a COMPUTERS / Image Processing / bisacsh
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653 |
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|a Computer animation / blmlsh
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653 |
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|a Computer animation / http://id.loc.gov/authorities/subjects/sh85029478
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653 |
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|a computer animation / aat
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653 |
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|a Physionomie dans l'art
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653 |
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|a Computer graphics / blmlsh
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653 |
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|a COMPUTERS / Digital Media / Graphics Applications / bisacsh
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653 |
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|a Computer animation / fast
|
041 |
0 |
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|a eng
|2 ISO 639-2
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989 |
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|b OREILLY
|a O'Reilly
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776 |
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|z 0470175044
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776 |
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|z 9780470175040
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856 |
4 |
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|u https://learning.oreilly.com/library/view/~/9780471789208/?ar
|x Verlag
|3 Volltext
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|a 006.693
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|a 770
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|a 302.231
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|a 620
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|a "With detailed examples, high-quality professional images, and a touch of humor, this is the fully revised and updated second edition of Jason Osipa's best-selling book on facial animation. You'll learn the basics of design, modeling, rigging, and animation-while mastering exciting new techniques for stretch-and-squash deformation, advanced blend extraction, and the latest software tools. Walk through the author's detailed analysis of sample animations and discover how to add nuance and sophistication to your designs. Full of insights drawn from years of professional experience, this book provides the focused and practical information you need to create believable facial animations"--Resource description page
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