Table of Contents:
  • Includes bibliographical references (pages 207-208) and index
  • Part the first: Full steam ahead. What is Steampunk?
  • Tools of the modern mad scientist
  • The art and philosophy of scavenging
  • Gear mining
  • or, how to dissect a cuckoo. Part the second. Getting steamed: projects for makers, modders, and assemblagers. Aetheric ray deflector solid brass goggles
  • Calibrated indicator gauges
  • Professor Grimmelore's Ferromagnetic self-scribing automated encyclopedia (or, the Steampunk book drive)
  • Dr. Visbaun's high voltage electro-static hand cannon (pr, the lamp gun)
  • Tesla-pod chrono-static insulating field generator (or, the mobile device enclosure)
  • Altitude mask with integrated respiratory augmentation as issued to H.M. Royal Aeronautical Corps
  • Voortman's armoured pith helmet, from London's finest purveyor of defensive and deflective haberdashery
  • Professor Grimmelore's Mark I superior replacement arm with integrated gatling gun attachment. Part the third. Hastily scribbled laboratory notes. This way lies madness
  • Dramatis personae
  • For the brilliant but mathematically challenged mad scientist
  • Final thoughts
  • Patterns from Chapter 5