Table of Contents:
  • Includes bibliographical references and index
  • Introduction : the middle of Moore's law
  • What is user experience design and who creates it?
  • Interaction metaphors
  • Information is a material
  • The Whirlpool Centralpark refrigerator : the design of an accessory port
  • Information shadows
  • Clickables : toys and information shadows
  • Devices are service avatars
  • The iPod : a service avatar
  • Applianceness
  • Roomwizard : an appliance for office society
  • Scales of experience
  • Plasma poster : unifying work cultures with a digital poster
  • Observation and ideation
  • Simulation and sketching
  • Nabaztag, an ambiguous avatar
  • Augmentations and mashups
  • Common design challenges
  • From invisible computing to everyware