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210123 ||| eng |
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|a 9781449358471
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|a 9781449358488
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|a 1449358489
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|a QA76.76.A65
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|a Mednieks, Zigurd R.
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245 |
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|a Programming Android
|c Zigurd Mednieks [and others]
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250 |
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|a 2nd ed
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260 |
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|a Sebastopol, CA
|b O'Reilly Media
|c 2012
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300 |
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|a xvii, 542 pages
|b illustrations (some color)
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505 |
0 |
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|a Part I. Tools and Basics. 1. Installing the Android SDK and Prerequisites -- 2. Java for Android -- 3. The Ingredients of an Android Application -- 4. Getting Your Application into Users Hands -- 5. Eclipse for Android Software Development -- Part II. About the Android Framework. 6. Building a View -- 7. Fragments and Multiplatform Support -- 8. Drawing 2D and 3D Graphics -- 9. Handling and Persisting Data -- Part III. A Skeleton Application for Android. 10. A Framework for a Well-Behaved Application -- 11. Building a User interface -- 12. Using Content Providers -- 13. A Content Provider as a Facade for a RESTful Web Service -- Part IV. Advanced Topics . 14. Search -- 15. Location and Mapping -- 16. Multimedia -- 17. Sensors, NFC, Speech, Gestures, and Accessibility -- 18. Communication, Identity, Sync, and Social Media -- 19. The Android Native Development Kit (NDK)
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653 |
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|a Logiciels d'application / Développement
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|a Android (Electronic resource) / fast
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|a Application software / Development / fast
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|a COMPUTERS / Software Development & Engineering / Tools / bisacsh
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|a Android (Electronic resource) / blmlsh
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|a Informatique mobile
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653 |
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|a COMPUTERS / Software Development & Engineering / General / bisacsh
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653 |
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|a Mobile computing / http://id.loc.gov/authorities/subjects/sh95004596
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|a COMPUTERS / Programming / Open Source / bisacsh
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653 |
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|a Android (Electronic resource) / http://id.loc.gov/authorities/names/n2009043077
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|a Mobile computing / fast
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|a Application software / Development / http://id.loc.gov/authorities/subjects/sh95009362
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041 |
0 |
7 |
|a eng
|2 ISO 639-2
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989 |
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|b OREILLY
|a O'Reilly
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500 |
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|a Date of publication from resource description page. - "Java programming for the new generation of mobile devices"--Cover. - Includes index
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776 |
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|z 1449358489
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776 |
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|z 9781449358471
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|z 1449316646
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776 |
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|z 9781449358488
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776 |
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|z 9781449316648
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776 |
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|z 1449358470
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781449332921/?ar
|x Verlag
|3 Volltext
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082 |
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|a 005.1
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082 |
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|a 620
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520 |
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|a Get thoroughly up to speed on Android programming, and learn how to create up-to-date user experiences for both handsets and tablets. With this book's extensively revised second edition, you'll focus on Android tools and programming essentials, including best practices for using Android 4 APIs. If you're experienced with Java or Objective-C, you'll gain the knowledge necessary for building well-engineered applications. Programming Android is organized into four parts: Part One helps programmers with some Java or iOS experience get off to a fast start with the Android SDK and Android progra
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