Processing creative coding and computational art
"This book is written especially for artists, designers, and other creative professionals and students exploring code art. The book provides a solid and comprehensive foundation in programming, including object-oriented principles, and introduces the reader to the easy-to-grasp Processing langu...
Main Author: | |
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Format: | eBook |
Language: | English |
Published: |
Berkeley, CA
Friends of Ed, an Apress Co.
2007
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Subjects: | |
Online Access: | |
Collection: | O'Reilly - Collection details see MPG.ReNa |
Table of Contents:
- pt. 1. Theory of processing and computational art
- Ch. 1. Code art
- Ch. 2. Creative coding
- Ch. 3. Code grammar 101
- Ch. 4. Computer graphics, the fun, easy way
- Ch. 5. The processing environment
- pt. 2. Putting theory into practice
- Ch. 6. Lines
- Ch. 7. Curves
- Ch. 8. Object-oriented programming
- Ch. 9. Shapes
- Ch. 10. Color and imaging
- Ch. 11. Motion
- Ch. 12. Interactivity
- Ch. 13. 3D
- pt. 3. Reference
- App A. Processing language API
- App B. Math reference