Procedural content generation for C++ game development get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library

Annotation

Bibliographic Details
Main Author: Green, Dale
Format: eBook
Language:English
Published: Birmingham, UK Packt Publishing 2016
Series:Community experience distilled
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
Description
Summary:Annotation
Item Description:Includes index
Physical Description:1 volume illustrations
ISBN:9781785886355