Practical rendering and computation with Direct3D 11

"This book provides readers with practical knowledge of the Direct3D 11 API. The first half of the text introduces the API, examines the main concepts of the rendering pipeline, details the new computation pipeline, and describes the design of systems. With a focus on specific sample topics, th...

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Bibliographic Details
Main Author: Zink, Jason
Other Authors: Pettineo, Matt, Hoxley, Jack
Format: eBook
Language:English
Published: Boca Raton, FL CRC Press 2012
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
Description
Summary:"This book provides readers with practical knowledge of the Direct3D 11 API. The first half of the text introduces the API, examines the main concepts of the rendering pipeline, details the new computation pipeline, and describes the design of systems. With a focus on specific sample topics, the chapters in the second half build on each other to provide a complete picture of API usage. Each chapter includes an introduction, background theory, an implementation design section, and a conclusion"--
Item Description:"An A.K. Peters book."
Physical Description:xvi, 631 pages illustrations
ISBN:9781439869765
1568817207
9781568817200