Practical rendering and computation with Direct3D 11
"This book provides readers with practical knowledge of the Direct3D 11 API. The first half of the text introduces the API, examines the main concepts of the rendering pipeline, details the new computation pipeline, and describes the design of systems. With a focus on specific sample topics, th...
Main Author: | |
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Other Authors: | , |
Format: | eBook |
Language: | English |
Published: |
Boca Raton, FL
CRC Press
2012
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Subjects: | |
Online Access: | |
Collection: | O'Reilly - Collection details see MPG.ReNa |
Summary: | "This book provides readers with practical knowledge of the Direct3D 11 API. The first half of the text introduces the API, examines the main concepts of the rendering pipeline, details the new computation pipeline, and describes the design of systems. With a focus on specific sample topics, the chapters in the second half build on each other to provide a complete picture of API usage. Each chapter includes an introduction, background theory, an implementation design section, and a conclusion"-- |
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Item Description: | "An A.K. Peters book." |
Physical Description: | xvi, 631 pages illustrations |
ISBN: | 9781439869765 1568817207 9781568817200 |