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|a 1482243563
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|a 1482243571
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|a 1322634122
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|a 9781482243567
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|a 9781482243574
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|a TR897.5
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|a Watt, Martin
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|a Multithreading for visual effects
|c Martin Watt [and 6 others]
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|a Boca Raton, FL
|b CRC Press
|c 2015
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300 |
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|a xxiii, 207 pages
|b illustrations
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|a Houdini : multithreading existing software / Jeff Lait -- The Presto execution system : designing for multithreading / George ElKoura -- LibEE : parallel evaluation of character rigs / Martin Watt -- Fluids : simulation on the CPU / Ronald Henderson -- Bullet physics : simulation with OpenCL / Erwin Coumans -- OpenSubdiv : interoperating GPU compute and drawing / Manuel Kraemer
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|a Includes bibliographical references (pages 203-207)
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|a animations (visual works) / aat
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|a Parallel processing (Electronic computers) / http://id.loc.gov/authorities/subjects/sh85097826
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|a Simultaneous multithreading processors / fast
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|a COMPUTERS / Programming / Games / bisacsh
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|a Multifil simultané
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|a COMPUTERS / Computer Graphics / bisacsh
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|a Parallélisme (Informatique)
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|a Animation (Cinematography) / fast
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|a Simultaneous multithreading processors / http://id.loc.gov/authorities/subjects/sh2003004752
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|a COMPUTERS / General / bisacsh
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|a Animation (Cinematography) / http://id.loc.gov/authorities/subjects/sh85005291
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|a Parallel processing (Electronic computers) / fast
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|a Animation (Cinéma)
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|a animation (process) / aat
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|a eng
|2 ISO 639-2
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|b OREILLY
|a O'Reilly
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|z 9781482243567
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|z 1482243563
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|z 9781482243567
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|u https://learning.oreilly.com/library/view/~/9781482243567/?ar
|x Verlag
|3 Volltext
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|a 331
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|a 777/.7
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|a Introduction and Overview James ReindersIntroduction Overview of Case Studies MotivationProgram in Tasks, Not Threads Value of Abstraction Scaling and Vectorization Advancing Programming Languages for Parallel Programming Parallel Programming in C and C++ Data Movement and Layout Summary Additional ReadingHoudini: Multithreading Existing Software Jeff LaitWhat Is Houdini? Rewrite or Refactor Patterns Copy on Write Dependencies OpenCL The Presto Execution System: Designing for Multithreading George ElKouraIntroduction Presto Presto's Execution SystemUser ExtensionsMemory Access Patterns Flexibi
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