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210123 ||| eng |
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|a 9781449317140
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|a 1449308082
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|a 1449317537
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|a 9781449308087
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|a 9781449317539
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|a TJ223.P76
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|a Kelly, James F.
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|a MintDuino
|c James Floyd Kelly and Marc de Vinck
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|a Mint Duino
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|a Sebastopol, CA
|b O'Reilly
|c 2011
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|a 1 online resource
|b illustrations
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|a Preface; What You Need; Conventions Used in This Book; Using Code Examples; Safari® Books Online; How to Contact Us; Content Updates; December 16, 2011; Chapter 1. Build a Mintronics: MintDuino; Build the Power Supply; Power the Microcontroller; Getting Ready to Program; Chapter 2. The MintDuino Reflex Game; Chapter 3. Subtask 1: Light an LED; Start Building; Upload Your First Sketch; Chapter 4. Subtask 2: Randomly Light an LED; The Game Takes Shape; Chapter 5. Subtask 3: Light an LED with a Pushbutton; Light the LED; Chapter 6. Subtask 4: Add Buttons and LEDs
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|a Light LEDs for Each PlayerChapter 7. Subtask 5: Program the Game; The Final Sketch; Conclusion
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|a Programmable controllers / fast
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|a Arduino / blmlsh
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|a TECHNOLOGY & ENGINEERING / Automation / bisacsh
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|a Automates programmables
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|a Microcontrôleurs / Programmation
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|a Microcontrollers / Programming
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|a Microcontrollers / Programming / fast
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|a Arduino (Automate programmable)
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|a Arduino (Programmable controller) / fast
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|a Arduino (Programmable controller) / http://id.loc.gov/authorities/subjects/sh2011005402
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|a Programmable controllers / http://id.loc.gov/authorities/subjects/sh85107305
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|a De Vinck, Marc
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|a eng
|2 ISO 639-2
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|b OREILLY
|a O'Reilly
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490 |
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|a Project book
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776 |
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|z 1449317537
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776 |
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|z 9781449307660
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776 |
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|z 9781449317539
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|z 9781449317140
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|z 1449307663
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856 |
4 |
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|u https://learning.oreilly.com/library/view/~/9781449308087/?ar
|x Verlag
|3 Volltext
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|a 629.89
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|a 600
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|a 620
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|a Annotation
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