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|a 047059327X
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|a 9780470593271
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|a Q183.9
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|a Palamar, Todd
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|a Maya studio projects: Dynamics
|c Todd Palamar
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|a Dynamics
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260 |
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|a Indianapolis, Ind.
|b Wiley
|c 2010
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300 |
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|a xiii, 257 pages
|b illustrations (chiefly color)
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|a Maya Studio Projects: Dynamics; Acknowledgments; About the Author; Contents; Introduction; Who Should Read This Book; How to Use This Book; Contacting the Author; Chapter 1: Exploring Particles; Particle Simulation; Particle Emitters; Particle Rendering; Chapter 2: Fluid Mechanics; Understanding Fluids; Building a Simulation; Project: The Sun; Chapter 3: Breaking Ground; Layers of the Earth; Project: The Sandbox; Natural Simulation; Destroying Geometry; Sinkholes; Chapter 4: Volcanic Activity; Volcano Formation; Eruption; Lava; Chapter 5: Tornadoes; Spinning Air; Twister; Tornado Winds
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|a Chapter 6: Playing with FireFuel; Making Fire; Chapter 7: Explosions; Creating Explosive Forces; Pyrotechnics; Chapter 8: Floods; Water; City Flood; Water Turbulence; Appendix: About the Companion DVD; What You'll Find on the DVD; System Requirements; Using the DVD; Troubleshooting; Customer Care; Index
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|a Sciences / Expériences / Informatique
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|a Three-dimensional display systems / http://id.loc.gov/authorities/subjects/sh85135021
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|a TECHNOLOGY & ENGINEERING / Imaging Systems / bisacsh
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|a Science / Experiments / Data processing / fast
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|a Three-dimensional display systems / blmlsh
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|a Science / Experiments / Data processing / blmlsh
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|a Computer graphics / fast
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|a Three-dimensional display systems / fast
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|a Maya (Computer file) / fast
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|a Computer graphics
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|a Sciences / Simulation par ordinateur
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|a Maya (Computer file) / http://id.loc.gov/authorities/names/no00023998
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|a Computer graphics / blmlsh
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|a COMPUTERS / Digital Media / Graphics Applications / bisacsh
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|a Science / Computer simulation / fast
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|a Infographie
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|a eng
|2 ISO 639-2
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|b OREILLY
|a O'Reilly
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|a Serious skills
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|a Includes index
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|z 047059327X
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|z 9780470487761
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|z 9780470593271
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|z 0470487763
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|u https://learning.oreilly.com/library/view/~/9780470487761/?ar
|x Verlag
|3 Volltext
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|a 620
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|a The only hands-on book devoted to mastering Maya's dynamics tools for water, wind, and fireIn the world of animation, the ability to create realistic water, wind, and fire effects is key. Autodesk Maya software includes powerful dynamics tools that have been used to design breathtaking effects for movies, games, commercials, and short films. This professional guide teaches you the primary techniques you need to make the most of Maya's toolkit, so you'll soon be creating water that ripples, gusting winds and gentle breezes, and flickering fires the way Hollywood pros do. The one-of-a-kind book i
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