LEADER 01594nmm a2200385 u 4500
001 EB001930005
003 EBX01000000000000001092907
005 00000000000000.0
007 cr|||||||||||||||||||||
008 210123 ||| eng
020 |a 9781484232163 
020 |a 148423216X 
050 4 |a QA76.76.C672 
100 1 |a Rosenfield Boeira, Julia Naomi 
245 0 0 |a Lean game development  |b apply lean frameworks to the process of game development  |c Julia Naomi Rosenfield Boeira 
260 |a [Place of publication not identified], New York  |b Apress, Distributed to the Book trade worldwide by Springer Science+Business Media New York  |c 2017 
300 |a 1 volume  |b illustrations 
505 0 |a Includes bibliographical references 
653 |a Jeux vidéo / Programmation 
653 |a Video games / Design / http://id.loc.gov/authorities/subjects/sh2006004108 
653 |a Computer games / Design / fast 
653 |a Jeux vidéo / Conception 
653 |a Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476 
653 |a Agile software development / fast 
653 |a Agile software development / http://id.loc.gov/authorities/subjects/sh2007006411 
653 |a Video games / Programming / fast 
653 |a Méthodes agiles (Développement de logiciels) 
041 0 7 |a eng  |2 ISO 639-2 
989 |b OREILLY  |a O'Reilly 
015 |a GBB921659 
776 |z 9781484232163 
776 |z 9781484232156 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781484232163/?ar  |x Verlag  |3 Volltext 
082 0 |a 745.4 
082 0 |a 794.8/1526