|
|
|
|
LEADER |
01594nmm a2200385 u 4500 |
001 |
EB001930005 |
003 |
EBX01000000000000001092907 |
005 |
00000000000000.0 |
007 |
cr||||||||||||||||||||| |
008 |
210123 ||| eng |
020 |
|
|
|a 9781484232163
|
020 |
|
|
|a 148423216X
|
050 |
|
4 |
|a QA76.76.C672
|
100 |
1 |
|
|a Rosenfield Boeira, Julia Naomi
|
245 |
0 |
0 |
|a Lean game development
|b apply lean frameworks to the process of game development
|c Julia Naomi Rosenfield Boeira
|
260 |
|
|
|a [Place of publication not identified], New York
|b Apress, Distributed to the Book trade worldwide by Springer Science+Business Media New York
|c 2017
|
300 |
|
|
|a 1 volume
|b illustrations
|
505 |
0 |
|
|a Includes bibliographical references
|
653 |
|
|
|a Jeux vidéo / Programmation
|
653 |
|
|
|a Video games / Design / http://id.loc.gov/authorities/subjects/sh2006004108
|
653 |
|
|
|a Computer games / Design / fast
|
653 |
|
|
|a Jeux vidéo / Conception
|
653 |
|
|
|a Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476
|
653 |
|
|
|a Agile software development / fast
|
653 |
|
|
|a Agile software development / http://id.loc.gov/authorities/subjects/sh2007006411
|
653 |
|
|
|a Video games / Programming / fast
|
653 |
|
|
|a Méthodes agiles (Développement de logiciels)
|
041 |
0 |
7 |
|a eng
|2 ISO 639-2
|
989 |
|
|
|b OREILLY
|a O'Reilly
|
015 |
|
|
|a GBB921659
|
776 |
|
|
|z 9781484232163
|
776 |
|
|
|z 9781484232156
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781484232163/?ar
|x Verlag
|3 Volltext
|
082 |
0 |
|
|a 745.4
|
082 |
0 |
|
|a 794.8/1526
|