Table of Contents:
  • Creating killer iPhone applications
  • Looking behind the screen
  • Enlisting in the Developer Corps
  • Getting to know the SDK
  • Building the user interface
  • While your application is running
  • Actually writing code
  • Entering and managing data
  • Saving data and creating a secret button
  • Using the debugger
  • Buttoning it down and calling home
  • Checking your code using Xcode's Instruments application
  • Death, taxes, and the iPhone provisioning
  • Designing your application
  • Setting the table
  • Enhancing the user experience
  • Creating controllers and their models
  • Top ten Apple sample applications (with code!)
  • Ten ways to be a happy developer