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210123 ||| eng |
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|a 9781849698009
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020 |
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|a 9781849698016
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020 |
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|a 1849698007
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050 |
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4 |
|a QA76.76.C672
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100 |
1 |
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|a Rodríguez, Jacobo
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245 |
0 |
0 |
|a GLSL essentials
|b enrich your 3D scenes with the power of GLSL!
|c Jacobo Rodríguez
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246 |
3 |
1 |
|a OpenGL Shading Language essentials
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260 |
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|a Birmingham, UK
|b Packt Pub.
|c 2013
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300 |
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|a 1 volume
|b illustrations
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653 |
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|a GAMES / Board / bisacsh
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653 |
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|a Three-dimensional display systems / http://id.loc.gov/authorities/subjects/sh85135021
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653 |
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|a Jeux vidéo / Programmation
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653 |
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|a Affichage tridimensionnel
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653 |
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|a three-dimensional / aat
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653 |
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|a Computer games / Design / fast
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653 |
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|a Three-dimensional display systems / fast
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653 |
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|a Jeux vidéo / Conception
|
653 |
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|a Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476
|
653 |
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|a Video games / Programming / fast
|
653 |
|
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|a Video games / Design
|
041 |
0 |
7 |
|a eng
|2 ISO 639-2
|
989 |
|
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|b OREILLY
|a O'Reilly
|
490 |
0 |
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|a Community experience distilled
|
015 |
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|a GBB6G4366
|
776 |
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|z 9781849698016
|
776 |
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|z 9781849698009
|
776 |
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|z 1849698015
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781849698009/?ar
|x Verlag
|3 Volltext
|
082 |
0 |
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|a 794.81526
|
082 |
0 |
|
|a 745.4
|