Table of Contents:
  • Cover; Copyright; Contents; Preface; Part I: Understanding Fusion 360; Chapter 1: The Fusion 360 Interface; Chapter 2: Sketching; Chapter 3: Making Models: The Create Menu; Chapter 4: Editing Models: The Modify Menu; Chapter 5: Best Practices and Netfabb for Fusion; Part II: Make Some Stuff; Chapter 6: Emoji Wall Art; Chapter 7: Two Chairs and a Vase; Chapter 8: Fidget Spinner; Chapter 9: Gears; Chapter 10: Car Phone Mount Assembly; Chapter 11: 2D Layout; Chapter 12: Slicer for Fusion; Chapter 13: The CAM Workspace; Index