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210123 ||| eng |
020 |
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|a 0133811034
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050 |
|
4 |
|a QA76.76.C672
|
100 |
1 |
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|a Adams, Ernest
|
245 |
0 |
0 |
|a Fundamentals of shooter game design
|c Ernest Adams
|
260 |
|
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|a [San Francisco, California]
|b New Riders
|c 2015
|
300 |
|
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|a 1 online resource
|b illustrations
|
505 |
0 |
|
|a Includes bibliographical references
|
653 |
|
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|a GAMES / Board / bisacsh
|
653 |
|
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|a Computer games / Design / fast
|
653 |
|
|
|a Jeux vidéo / Conception
|
653 |
|
|
|a Video games / Design / fast
|
653 |
|
|
|a Video games / Design
|
041 |
0 |
7 |
|a eng
|2 ISO 639-2
|
989 |
|
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|b OREILLY
|a O'Reilly
|
776 |
|
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|z 9780133812480
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776 |
|
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|z 0133811034
|
776 |
|
|
|z 9780133810943
|
776 |
|
|
|z 0133812480
|
776 |
|
|
|z 9780133811032
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9780133812480/?ar
|x Verlag
|3 Volltext
|
082 |
0 |
|
|a 794.8/1
|
082 |
0 |
|
|a 745.4
|