Fundamentals of game design

Understand the essentials of user interface design and how to define a game's look and feel. Design for a variety of input mechanisms, including the Wii controller and multi-touch iPhone. Construct a game's core mechanics and flow of resources (money, points, ammunition, and more). Develop...

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Bibliographic Details
Main Author: Adams, Ernest
Format: eBook
Language:English
Published: [Place of publication not identified] New Riders 2010
Edition:2nd ed
Series:Voices that matter
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
Table of Contents:
  • Includes bibliographical references and index
  • Games and video games
  • Design components and processes
  • Game concepts
  • Game worlds
  • Creative and expressive play
  • Character development
  • Storytelling and narrative
  • User interfaces
  • Gameplay
  • Core mechanics
  • Game balancing
  • General principles of level design
  • Action games
  • Strategy games
  • Role-playing games
  • Sports games
  • Vehicle simulations
  • Construction and management simulations
  • Adventure games
  • Artificial life and puzzle games
  • Online gaming
  • Designing to appeal to particular groups