Fundamentals of game design
Understand the essentials of user interface design and how to define a game's look and feel. Design for a variety of input mechanisms, including the Wii controller and multi-touch iPhone. Construct a game's core mechanics and flow of resources (money, points, ammunition, and more). Develop...
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Format: | eBook |
Language: | English |
Published: |
[Place of publication not identified]
New Riders
2010
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Edition: | 2nd ed |
Series: | Voices that matter
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Subjects: | |
Online Access: | |
Collection: | O'Reilly - Collection details see MPG.ReNa |
Table of Contents:
- Includes bibliographical references and index
- Games and video games
- Design components and processes
- Game concepts
- Game worlds
- Creative and expressive play
- Character development
- Storytelling and narrative
- User interfaces
- Gameplay
- Core mechanics
- Game balancing
- General principles of level design
- Action games
- Strategy games
- Role-playing games
- Sports games
- Vehicle simulations
- Construction and management simulations
- Adventure games
- Artificial life and puzzle games
- Online gaming
- Designing to appeal to particular groups