Foundation game design with HTML5 and JavaScript

Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction t...

Full description

Bibliographic Details
Main Author: Van der Spuy, Rex
Format: eBook
Language:English
Published: [Place of publication not identified] Friends of ED 2012
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
LEADER 04364nmm a2200529 u 4500
001 EB001921528
003 EBX01000000000000001084430
005 00000000000000.0
007 cr|||||||||||||||||||||
008 210123 ||| eng
020 |a 1430247177 
020 |a 1430247169 
020 |a 9781430247173 
050 4 |a GV1469.15 
100 1 |a Van der Spuy, Rex 
245 0 0 |a Foundation game design with HTML5 and JavaScript  |c Rex van der Spuy 
260 |a [Place of publication not identified]  |b Friends of ED  |c 2012 
300 |a 1 volume  |b illustrations 
653 |a Information and Communication Technology (General) 
653 |a Cascading style sheets / fast 
653 |a HTML (Langage de balisage) 
653 |a Jeux sur Internet / Développement 
653 |a JavaScript (Computer program language) / http://id.loc.gov/authorities/subjects/sh96004880 
653 |a Video games / Development 
653 |a HTML (Document markup language) / fast 
653 |a JavaScript (Langage de programmation) 
653 |a Feuilles de style en cascade 
653 |a HTML. / aat 
653 |a JavaScript (Computer program language) / fast 
653 |a Cascading style sheets / http://id.loc.gov/authorities/subjects/sh2001004461 
653 |a HTML (Document markup language) / http://id.loc.gov/authorities/subjects/sh95002791 
653 |a computerwetenschappen 
653 |a computer sciences 
653 |a Informatie- en communicatietechnologie (algemeen) 
041 0 7 |a eng  |2 ISO 639-2 
989 |b OREILLY  |a O'Reilly 
500 |a Includes index 
776 |z 9781430247166 
776 |z 1430247177 
776 |z 9781430247173 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781430247166/?ar  |x Verlag  |3 Volltext 
082 0 |a 384 
082 0 |a 500 
082 0 |a 794.8/1 
520 |a Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres. What you'll learn Get a thorough grounding in HTML5 and good programming practices, with minimal prior programming experience required. Discover how to build logic, adventure, and 2D action games in a wide range of genres. Master collision detection, Enemy AI systems, player control, basic physics and easy trigonometry.  
520 |a Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you've never done any programming before and don't know where to start, this book will show you how to make games from start to finish. You'll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games. Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You'll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming.  
520 |a Make use of modern JavaScript programming techniques to build robust games that are quick to make, easy to maintain, and simple to extend. Understand the strategies for making games fun to play and easy to build. Who this book is for Foundation Game Design with HTML5 and JavaScript is for a non-technical creative person who wants to learn the art of video game design, but has no idea where to start or where to look for help. It is a lucid, friendly and step-by-step guide though all the technical and creative issues involved in game design. This book treats programming as a creative artistic tool, and will h ..