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|a 9781430219774
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|a 1430219777
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|a TR897.7
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|a Wickes, Roger D.
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|a Foundation Blender compositing
|c Roger D. Wickes
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260 |
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|a Berkeley, CA
|b Friends of Ed
|c 2009
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300 |
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|a xxv, 465 pages
|b illustrations (chiefly color)
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|a Includes bibliographical references and index
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|a About the Author; About the Technical Reviewer; About the Cover Image Designer; Acknowledgments; Introduction; Chapter 1 BLENDER OVERVIEW; Chapter 2 BLENDER IN THE PIPELINE; Chapter 3 WELCOME TO BLENDER!; Chapter 4 FORMATS; Chapter 5 3D ELEMENTS; Chapter 6 CAMERA AND WORLD; Chapter 7 SHADING; Chapter 8 ANIMATED EFFECTS; Chapter 9 RENDERING; Chapter 10 NODE-BASED COMPOSITING; Chapter 11 MANIPULATING IMAGES; Chapter 12 ADVANCED NODES; Chapter 13 NONLINEAR VIDEO EDITOR; Chapter 14 SEQUENCER EFFECTS; Index
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653 |
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|a Open source software / blmlsh
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653 |
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|a Animation par ordinateur / Logiciels
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|a Three-dimensional display systems / http://id.loc.gov/authorities/subjects/sh85135021
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|a Open source software / fast
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653 |
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|a Computer animation / Software / blmlsh
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653 |
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|a Open source software / http://id.loc.gov/authorities/subjects/sh99003437
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|a Three-dimensional display systems / blmlsh
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|a PHOTOGRAPHY / Techniques / Cinematography & Videography / bisacsh
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|a Computer graphics / fast
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|a Video recordings / Production and direction / blmlsh
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|a Blender (Computer file) / blmlsh
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|a Three-dimensional display systems / fast
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|a Logiciels libres
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|a computerwetenschappen
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|a Computer animation / Software
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653 |
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|a Computer animation / fast
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653 |
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|a Computer graphics / http://id.loc.gov/authorities/subjects/sh85029500
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653 |
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|a Blender (Computer file) / fast
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|a Informatie- en communicatietechnologie (algemeen)
|
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|a Information and Communication Technology (General)
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|a Blender (Computer file) / http://id.loc.gov/authorities/names/n00063653
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|a Animation par ordinateur
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653 |
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|a systemen
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|a computer graphics / aat
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|a Affichage tridimensionnel
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|a three-dimensional / aat
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|a Motion pictures / Production and direction / blmlsh
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|a Computer animation / blmlsh
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653 |
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|a Computer animation / http://id.loc.gov/authorities/subjects/sh85029478
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653 |
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|a computer animation / aat
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653 |
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|a Informatique / eclas
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653 |
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|a ART / Film & Video / bisacsh
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|a Computer graphics / blmlsh
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|a systems
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|a computer sciences
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|a Infographie
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041 |
0 |
7 |
|a eng
|2 ISO 639-2
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989 |
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|b OREILLY
|a O'Reilly
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500 |
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|a Includes index
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776 |
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|z 1430219769
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|z 9781430219767
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856 |
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|u https://learning.oreilly.com/library/view/~/9781430219767/?ar
|x Verlag
|3 Volltext
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|a 384
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|a 777
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|a 791.43
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|a 778.5/3
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|a 500
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|a 770
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|a Anyone who uses Blender needs this book. Blender users know that it can be used for modeling, animation, and rendering, but it can also be used as a fully functional compositing and post-production application. This book explores Blender's use as a compositing and post-production tool in the video and film production pipeline. In this book, you will learn how to: *Create and apply masks and special effects in Blender*Composite images using Blender's Node-based Compositor*Sequence and overlay video and audio using Blender's Non-Linear EditorWhat you'll learn This book provides concise yet step-
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