Table of Contents:
  • The flex framework
  • Flash Builder
  • Creating an empty application
  • How to run/debug
  • Using the design view
  • The application tag
  • Namespace
  • Visual components
  • Sizing components
  • Including scripting
  • ActionScript 3
  • Classes
  • Object-oriented support in Flash Builder
  • Binding
  • Very first piece of GUI in Flash Builder
  • Loading data from remote locations
  • Importing a service
  • Building a data model
  • Refining the application
  • Conclusion
  • Includes bibliographical references