Electron projects build over 9 cross-platform desktop applications from scratch

You'll explore the process of configuring modern JavaScript frameworks and UI libraries, real-time analytics and automatic updates, and interactions with the operating system. You'll get hands-on with building a basic Electron app, before moving on to implement a Markdown Editor. In additi...

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Bibliographic Details
Main Author: Vuika, Denys
Format: eBook
Language:English
Published: Birmingham, UK Packt Publishing 2019
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
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300 |a 1 volume  |b illustrations 
505 0 |a Chapter 1: Building Your First Electron Application -- Chapter 2: Building a Markdown Editor -- Chapter 3: Integrating with Angular, React, and Vue -- Chapter 4: Building a Screenshot Snipping Tool -- Chapter 5: Making a 2D Game -- Chapter 6: Building a Music Player -- Chapter 7: Analytics, Bug Tracking, and Licensing -- Chapter 8: Building a Group Chat Application with Firebase -- Chapter 9: Building an eBook Editor and Generator -- Chapter 10: Building a Digital Wallet for Desktops 
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520 |a You'll explore the process of configuring modern JavaScript frameworks and UI libraries, real-time analytics and automatic updates, and interactions with the operating system. You'll get hands-on with building a basic Electron app, before moving on to implement a Markdown Editor. In addition to this, you'll be able to experiment with major JavaScript frameworks such as Angular and Vue.js, discovering ways to integrate them with Electron apps for building cross-platform desktop apps. Later, you'll learn to build a screenshot snipping tool, a mini-game, and a music player, while also gaining insights into analytics, bug tracking, and licensing. You'll then get to grips with building a chat app, an eBook generator and finally a simple digital wallet app. By the end of this book, you'll have experience in building a variety of projects and project templates that will help you to apply your knowledge when creating your own cross-platform applications.  
520 |a What you will learn Initialize Node.js, Node Package Manager (NPM), and JavaScript to set up your app Integrate Phaser with Electron to build a simple 2D game Improve app quality by adding an error tracking system and crash reports Implement group chat features and event handling capabilities using Firebase Integrate a WordPress-like rich-text editor into your app Build Electron applications using a single codebase Who this book is for This book is for JavaScript developers who want to explore the Electron framework for building desktop apps. Working knowledge of modern frontend JavaScript frameworks and Node.js is assumed. No prior knowledge of desktop development is required." -- Publisher's description 
520 |a "A project-based guide to help you create, package, and deploy desktop applications on multiple platforms using modern JavaScript frameworks Key Features Use your web development skills with JavaScript and Node.js to build desktop applications for macOS and Windows Develop desktop versions of popular mobile applications that are similar to Slack, Spotify, and more Design desktop apps with automatic updates and real-time analytics capabilities Book Description The Electron framework allows you to use modern web technologies to build applications that share the same code across all operating systems and platforms. This also helps designers to easily transition from the web to the desktop. Electron Projects guides you through building cross-platform Electron apps with modern web technologies and JavaScript frameworks such as Angular, React.js, and Vue.js.