Developing iOS applications with Flex 4.5

Ready to put your ActionScript 3 skills to work on iPhone and iPad apps? This hands-on book walks you through the process of creating an Adobe AIR application for iOS devices from start to finish, using the Flex 4.5 framework. Move quickly from a basic Hello World application to complex interactions...

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Bibliographic Details
Main Author: Tretola, Rich
Format: eBook
Language:English
Published: Sebastopol, CA O'Reilly 2011
Series:Adobe developer library
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
Table of Contents:
  • Place CallSplash Screen; ViewMenu; StageWebView; Screen Options; Layout; Full Screen; ActionBar; Chapter7.Designing for iOS; MultiDPIBitmap; Setting Styles for iOS; Using Capabilities; Chapter8.Publish to iOS Installer
  • Table of Contents; Preface; Introduction to iOS; Who This Book Is For; Who This Book Is Not For; Conventions Used in This Book; This Book's Example Files; Using the Code Examples; How to Use This Book; Safari® Books Online; How to Contact Us; Acknowledgments; Chapter1.Hello World; Create a Flex Mobile Project; Testing with adl; Preparing to Test on an iOS device; Download and Install Certificate; Add a Device; Create a new App ID; Create a Provisioning Certificate; Testing on an iOS device; Debugging on an iOS device; Chapter2.Application Layouts; Blank Application; View-Based Application
  • View Life CycleTabbed Application; Chapter3.Configuration Settings; Configuration Settings; Automatically Reorient; Full Screen; Automatically Scale Application for Different Screen Densities; Aspect Ratio; Additional Configuration Settings; Chapter4.Exploring the APIs; Accelerometer; GPS; Camera UI; Camera Roll; Microphone; Multitouch; GestureEvent; TransformGesture; Busy Indicator; Chapter5.Working with the File System; File System Access; Folder Aliases; Read and Write to the File System; SQLite Databases; Chapter6.OS Interactions; Open in Browser; Create Text Message; Create Email