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|a QA76.76.C672
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|a Manning, Jon
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|a Creating first-person shooter games with Unity
|b build a first person shooter game from beginning to end using the Unity game engine
|c with Jon Manning
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|a [Place of publication not identified]
|b O'Reilly
|c 2016
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|a 1 streaming video file (1 hr., 52 min., 58 sec.)
|b digital, sound, color
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|a Unity (Electronic resource) / fast
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|a Jeux vidéo / Programmation
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|a Unity (Electronic resource) / http://id.loc.gov/authorities/names/n2011038776
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|a Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476
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|a Video games / Programming / fast
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|a eng
|2 ISO 639-2
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|b OREILLY
|a O'Reilly
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|a Title from title screen (Safari, viewed December 12, 2016)
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|u https://learning.oreilly.com/videos/~/9781491969793/?ar
|x Verlag
|3 Volltext
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|a 000
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|a "FPS (first-person shooter) games are one of today's most popular game genres. In this hands-on course, you'll learn to use the Unity game engine to build an FPS game all the way from nothing to a complete game. Designed for learners with a core understanding of the Unity game engine (familiarity with the Inspector, know how to get around scene view, etc.), this video teaches you the skills you need to create your own FPS games."--Resource description page
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