Table of Contents:
  • Getting to know the iDevice Hardware and Unity iOS
  • Creating game objects using modo : Tater and Thumper
  • Understanding textures and UV maps
  • Creating game objects using modo : Training trash yard
  • Animation using Blender : Rigging Tater
  • Animation using Blender : IK and basic animation
  • Animation using Blender : Advanced animation
  • Creating lightmaps using Beast
  • Working with game assets in Unity iOS
  • Bonus resources