Creating 3D game art for the iPhone with unity featuring modo and Blender pipelines
Main Author: | |
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Format: | eBook |
Language: | English |
Published: |
Amsterdam
Focal
2011
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Subjects: | |
Online Access: | |
Collection: | O'Reilly - Collection details see MPG.ReNa |
Table of Contents:
- Getting to know the iDevice Hardware and Unity iOS
- Creating game objects using modo : Tater and Thumper
- Understanding textures and UV maps
- Creating game objects using modo : Training trash yard
- Animation using Blender : Rigging Tater
- Animation using Blender : IK and basic animation
- Animation using Blender : Advanced animation
- Creating lightmaps using Beast
- Working with game assets in Unity iOS
- Bonus resources