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008 210123 ||| eng
050 4 |a QA76.76.C672 
100 1 |a Sánchez-Crespo Dalmau, Daniel 
245 0 0 |a Core techniques and algorithms in game programming  |c Daniel Sánchez-Crespo Dalmau 
260 |a Indianapolis, Ind.  |b New Riders Education  |c 2004 
300 |a xxx, 854 pages  |b illustrations 
505 0 |a Includes bibliographical references (pages 817-825) index 
653 |a Algorithms 
653 |a Algorithms / fast 
653 |a Jeux vidéo / Programmation 
653 |a Algorithms / http://id.loc.gov/authorities/subjects/sh85003487 
653 |a Algorithmes 
653 |a algorithms / aat 
653 |a Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476 
653 |a Video games / Programming / fast 
041 0 7 |a eng  |2 ISO 639-2 
989 |b OREILLY  |a O'Reilly 
490 0 |a NRG 
500 |a Includes index 
776 |z 0131020099 
856 4 0 |u https://learning.oreilly.com/library/view/~/0131020099/?ar  |x Verlag  |3 Volltext 
082 0 |a 794.8151