|
|
|
|
LEADER |
01213nmm a2200337 u 4500 |
001 |
EB001915294 |
003 |
EBX01000000000000001078196 |
005 |
00000000000000.0 |
007 |
cr||||||||||||||||||||| |
008 |
210123 ||| eng |
050 |
|
4 |
|a QA76.76.C672
|
100 |
1 |
|
|a Sánchez-Crespo Dalmau, Daniel
|
245 |
0 |
0 |
|a Core techniques and algorithms in game programming
|c Daniel Sánchez-Crespo Dalmau
|
260 |
|
|
|a Indianapolis, Ind.
|b New Riders Education
|c 2004
|
300 |
|
|
|a xxx, 854 pages
|b illustrations
|
505 |
0 |
|
|a Includes bibliographical references (pages 817-825) index
|
653 |
|
|
|a Algorithms
|
653 |
|
|
|a Algorithms / fast
|
653 |
|
|
|a Jeux vidéo / Programmation
|
653 |
|
|
|a Algorithms / http://id.loc.gov/authorities/subjects/sh85003487
|
653 |
|
|
|a Algorithmes
|
653 |
|
|
|a algorithms / aat
|
653 |
|
|
|a Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476
|
653 |
|
|
|a Video games / Programming / fast
|
041 |
0 |
7 |
|a eng
|2 ISO 639-2
|
989 |
|
|
|b OREILLY
|a O'Reilly
|
490 |
0 |
|
|a NRG
|
500 |
|
|
|a Includes index
|
776 |
|
|
|z 0131020099
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/0131020099/?ar
|x Verlag
|3 Volltext
|
082 |
0 |
|
|a 794.8151
|