Computers as theatre

Brenda Laurel's Computers as Theatre revolutionized the field of human-computer interaction, offering ideas that inspired generations of interface and interaction designers-and continue to inspire them. Laurel's insight was that effective interface design, like effective drama, must engage...

Full description

Bibliographic Details
Main Author: Laurel, Brenda
Format: eBook
Language:English
Published: Upper Saddle River, NJ Addison-Wesley 2014
Edition:2nd edition
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
LEADER 03435nmm a2200481 u 4500
001 EB001914875
003 EBX01000000000000001077777
005 00000000000000.0
007 cr|||||||||||||||||||||
008 210123 ||| eng
020 |a 9780133390858 
050 4 |a QA76.9.H85 
100 1 |a Laurel, Brenda 
245 0 0 |a Computers as theatre  |c Brenda Laurel 
250 |a 2nd edition 
260 |a Upper Saddle River, NJ  |b Addison-Wesley  |c 2014 
300 |a 1 volume  |b illustrations 
505 0 |a Includes bibliographical references and index 
653 |a COMPUTERS / Computer Science / bisacsh 
653 |a COMPUTERS / Hardware / General / bisacsh 
653 |a COMPUTERS / Data Processing / bisacsh 
653 |a COMPUTERS / Reference / bisacsh 
653 |a Human-computer interaction / fast 
653 |a Human-computer interaction / http://id.loc.gov/authorities/subjects/sh88003229 
653 |a COMPUTERS / Computer Literacy / bisacsh 
653 |a Interfaces utilisateurs (Informatique) 
653 |a User-Computer Interface 
653 |a COMPUTERS / Machine Theory / bisacsh 
653 |a User interfaces (Computer systems) / fast 
653 |a User interfaces (Computer systems) / http://id.loc.gov/authorities/subjects/sh88001679 
653 |a COMPUTERS / Information Technology / bisacsh 
041 0 7 |a eng  |2 ISO 639-2 
989 |b OREILLY  |a O'Reilly 
776 |z 0133390853 
776 |z 0321918622 
776 |z 9780133390889 
776 |z 9780321918628 
776 |z 9780133390858 
776 |z 0133390888 
856 4 0 |u https://learning.oreilly.com/library/view/~/9780133390889/?ar  |x Verlag  |3 Volltext 
082 0 |a 500 
082 0 |a 004.01/9 
520 |a Brenda Laurel's Computers as Theatre revolutionized the field of human-computer interaction, offering ideas that inspired generations of interface and interaction designers-and continue to inspire them. Laurel's insight was that effective interface design, like effective drama, must engage the user directly in an experience involving both thought and emotion. Her practical conclusion was that a user's enjoyment must be a paramount design consideration, and this demands a deep awareness of dramatic theory and technique, both ancient and modern. Now, two decades later, Laurel has revised and revamped her influential work, reflecting back on enormous change and personal experience and forward toward emerging technologies and ideas that will transform human-computer interaction yet again. Beginning with a clear analysis of classical drama theory, Laurel explores new territory through the lens of dramatic structure and purpose. Computers as Theatre, Second Edition, is directed to a far wider audience, is written more simply and elegantly, is packed with new examples, and is replete with exciting and important new ideas. This book Draws lessons from massively multiplayer online games and systems, social networks, and mobile devices with embedded sensors Integrates values-driven design as a key principle Integrates key ideas about virtual reality Covers new frontiers, including augmented reality, distributed and participatory sensing, interactive public installations and venues, and design for emergence Once more, Brenda Laurel will help you see the connection between humans and computers as you never have before-and help you build interfaces and interactions that are pleasurably, joyously right!