Advanced visual effects compositing techniques for working with problematic footage

"In Advanced Visual Effects Compositing: Techniques for Working with Problematic Footage, learn to tackle difficult visual effect composites in layer-based and node-based compositing programs. In this book, industry veteran and compositing expert Lee Lanier offers tips, tricks, techniques, and...

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Bibliographic Details
Main Author: Lanier, Lee
Format: eBook
Language:English
Published: New York Routledge/ Taylor & Francis Group 2017
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
Table of Contents:
  • Node-Based Solution for Plate Repair ChallengeFinal Fixing and Repairing Thoughts; Chapter 5: Replicating Artifacts; Film and Video Artifact Overview; Artifact Problems and Solutions; Film Artifact Challenge; Layer-Based Solution for Film Artifact Challenge; Adding Judder, Dust, Dirt, and Grain; Interlacing; Adding Film Weave and Lone Hairs and Scratches; Color Fading; Node-Based Solution for Film Artifact Challenge; Interlacing; Adding Dust, Dirt, Grain, and Weaving; Adding Lone Hairs and Scratches; Color Fading; Final Artifact Replication Thoughts; Chapter 6: Adding Depth to Flat Scenes
  • Final Motion Tracking ThoughtsChapter 3: Relighting in the Composite; Color Grading and Relighting Overview; Lighting Problems and Solutions; Relighting Challenge; Layer-Based Solution for Relighting Challenge; Node-Based Solution for Relighting Challenge; Final Relighting Thoughts; Chapter 4: Fixing and Repairing Plates; Plate Repair and Paint Fix Overview; Paint Fix and Plate Repair Problems and Solutions; Paint Fix Challenge; Layer-Based Solution for Paint Fix Challenge; Node-Based Solution for Paint Fix Challenge; Plate Repair Challenge; Layer-Based Solution for Plate Repair Challenge
  • Cover; Half Title; Title Page; Copyright Page; Table of Contents; Introduction; Chapter 1: Keying Difficult Green Screen; Chroma Keying Overview; Sidebar: The State of Chroma Keying; Green Screen Problems and Solutions; Keying Challenge A; Layer-Based Solution for Challenge A; Applying the Initial Key; Keying on Different Layers; Node-Based Solution for Challenge A; Applying the Initial Key; Keying Different Branches; Sidebar: Hybrid Rendering; Keying Challenge B; Layer-Based Solution for Challenge B; Creating a Luma Key; Node-Based Solution for Challenge B; Creating a Luma Key
  • Final Chroma Keying ThoughtsChapter 2: Motion Tracking Elusive Patterns; Motion Tracking Overview; Motion Tracking Problems and Solutions; Tracking Challenge A; Layer-Based Solution for Challenge A; Transform Tracking; Applying the Tracking Data; Separating Foreground Objects with a Luma Mask; Node-Based Solution for Challenge A; Transform Tracking; Applying the Tracking Data; Separating Foreground Objects with a Luma Mask; Tracking Challenge B; Layer-Based Solution for Challenge B; 3D Camera Tracking; Applying 3D Tracking Data; Sidebar: 3D Camera Tracking in Fusion
  • 2D, 2.5D, and 3D OverviewDepth Solutions; Depth Challenge; Layer-Based Solution for Depth Challenge; Preparing Cards; Working in the 3D Environment; Node-Based Solution for Depth Challenge; Final Depth Thoughts; Chapter 7: Using Imperfect FX Elements; FX Elements Overview; FX Element Problems and Solutions; Stock FX Element Challenge; Layer-Based Solution for FX Element Challenge; Node-Based Solution for FX Element Challenge; Keying and Merging the Smoke; Rendering and Combining Smoke Iterations; Particle FX Challenge; Layer-Based Solution for Particle FX Challenge