Table of Contents:
  • Ch. 1. Understanding the Flash CS3 Framework
  • Ch. 2. Exploring Web Technologies
  • Ch. 3. Planning Flash Projects
  • Ch. 4. Interface Fundamentals
  • Ch. 5. Drawing in Flash
  • Ch. 6. Symbols, Instances, and the Library
  • Ch. 7. Applying Color
  • Ch. 8. Working with Text
  • Ch. 9. Modifying Graphics
  • Ch. 10. Animation Strategies
  • Ch. 11. Timeline Animation
  • Ch. 12. Applying Filters and Effects
  • Ch. 13. Applying Layer Types
  • Ch. 14. Character Animation Techniques
  • Ch. 15. Adding Sound
  • Ch. 16. Importing Artwork
  • Ch. 17. Displaying Video
  • Ch. 18. Understanding Actions and Event Handlers
  • Ch. 19. Building Timelines and Interactions
  • Ch. 20. Making Your First Flash CS3 Project
  • Ch. 21. Publishing Flash Movies
  • Ch. 22. Integrating Flash Content with Web Pages
  • Ch. 23. Using the Flash Player and Projector
  • Ch. 24. Knowing the Nuts and Bolts of Code
  • Ch. 25. Controlling Movie Clips
  • Ch. 26. Using Functions and Arrays
  • Ch. 27. Interacting with Movie Clips
  • Ch. 28. Animating with ActionScript
  • Ch. 29. Sharing and Loading Assets
  • Ch. 30. Sending Data in and out of Flash
  • Ch. 31. Applying HTML and Text Field Formatting
  • Ch. 32. Creating a Game in Flash
  • Ch. 33. Managing and Troubleshooting Flash Movies
  • Ch. 34. Using Components
  • Ch. 35. Binding Data and Events to AS2 Components
  • Ch. 36. Building an Image Gallery Component
  • App. A. Using the CD-ROM
  • App. B. Guest Experts' Information
  • App. C. Digital Audio Basics
  • App. D. Digital Video Basics