ActionScript 3.0 programming overview, getting started, and examples of new concepts
ActionScript 3.0 Programming: Overview, Getting Started, and Examples of New Concepts is a 76-page document designed to introduce those familiar with general programming principles to ActionScript 3.0. ActionScript 3.0 compiles and runs much faster than preceding versions, and the reasons have much...
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Format: | eBook |
Language: | English |
Published: |
Sebastopol, Calif.
O'Reilly
2007
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Series: | O'Reilly shortcuts
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Online Access: | |
Collection: | O'Reilly - Collection details see MPG.ReNa |
Summary: | ActionScript 3.0 Programming: Overview, Getting Started, and Examples of New Concepts is a 76-page document designed to introduce those familiar with general programming principles to ActionScript 3.0. ActionScript 3.0 compiles and runs much faster than preceding versions, and the reasons have much to do with the structural changes Adobe has added: You truly do need to use ActionScript differently than you have previously, if you're already ActionScript programmer. If you're new to ActionScript, but are looking at it from a Java or C++ or C# perspective, you may be intrigued at how different |
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Physical Description: | 1 online resource |
ISBN: | 0596529236 9781491911570 9780596529239 |