Human-Computer Interaction. Multimodal and Natural Interaction Thematic Area, HCI 2020, Held as Part of the 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part II
The three-volume set LNCS 12181, 12182, and 12183 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 22nd International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.* A total of 1439 papers and 238...
Other Authors: | |
---|---|
Format: | eBook |
Language: | English |
Published: |
Cham
Springer International Publishing
2020, 2020
|
Edition: | 1st ed. 2020 |
Series: | Information Systems and Applications, incl. Internet/Web, and HCI
|
Subjects: | |
Online Access: | |
Collection: | Springer eBooks 2005- - Collection details see MPG.ReNa |
Table of Contents:
- Deep Learning-basedEmotion Recognition from Real-Time Videos
- Multimodal Interaction
- Designing An AI-Companion to Support the Driver in Highly Autonomous Cars
- SilverCodes: Thin, Flexible, and Single-Line Connected Identifiers Inputted by Swiping with a Finger
- A Defocus Based Novel Keyboard Design
- Affective Haptics and Multimodal Experiments Research
- Recent Multimodal Communication Methodologies in Phonology, Vision, and Touch
- A Framework of Input Devices to Support Designing Composite Wearable Computers
- Introducing Mobile Device-Based Interactions to Users: An Investigation of Onboarding Tutorials
- Multimodal Analysis of Preschool Children’s Embodied Interaction with a Tangible Programming Environment
- Identification Method of Digits for Expanding Touchpad Input-. FingerTalkie: Designing A Low-cost Finger-worn Device for Interactive Audio Labeling of Tactile Diagrams
- A Virtual Mouse Interface for Supporting Multi-User Interactions
- Integrating Language and Emotion Features for Multilingual Speech Emotion Recognition
- A new approach to measure user experience with voice-controlled intelligent assistants: A pilot study
- Comparing the user preferences towards emotional voice interaction applied on different devices: An empirical study
- Research on Interaction Design of Artificial Intelligence Mock Interview Application Based on Goal-directed Design Theory
- The Effect of Personal Pronouns on Users’ Emotional Experience in Voice Interaction
- The Effect of Naturalness of Voice and Empathic Responses on Enjoyment, Attitudes and Motivation for Interacting with a Voice User Interface
- Impression Detection and Management Using an Embodied Conversational Agent
- Expectation and Reaction as Intention for Conversation System
- Augmented Tension Detection in Communication: Insights from Prosodic and Content Features
- How to Design the Expression Ways of Conversational Agents Based on Affective Experience
- Floating Hierarchical Menus for Swipe-based Navigation on Touchscreen Mobile Devices
- Touch Position Detection on the Front of Face Using Passive High-functional RFID Tag with Magnetic Sensor
- Human Robot Interaction
- One-hand Controller for Human-Drone Interaction – a Human-centered Prototype Development
- Sexual Robots: the Social-Relational Approach and the Concept of Subjective Reference
- Theses on the Future Design of Human-Robot Collaboration
- Trust on Service Robots: A Pilot Study on the Influence of Eyes in Humanoid Robots during a VR Emergency Egress
- Modelling the Collaboration of a Patient and an Assisting Humanoid Robot during Training Tasks
- Multi-Human Management of Robotic Swarms
- The Current Status and Challenges in Augmented-Reality Navigation System for Robot-Assisted Laparoscopic Partial Nephrectomy
- Database Semantics for Talking Autonomous Robots
- Emotion Synchronization Method for Robot Facial Expression
- Gesture-based Interaction
- A Human-centered Approach to Designing Gestures for Natural User Interfaces
- Comparing a Mouse and a Free Hand Gesture Interaction Technique for 3D Object Manipulation
- Research on Gesture Interaction Design for Home Control Intelligent Terminals
- A Comparative Study of Hand Gesture Recognition Devices for Games
- The Social Acceptability of Peripheral Interaction with 3D Gestures in a Simulated Setting
- Research of Interactive Gesture Usability of Navigation Application Based on Intuitive Interaction
- Gesture-based interaction: Visual gesture mapping
- The Potential of Gesture-Based Interaction
- Detecting Gestures through a Gesture-Based Interface to Teach Introductory Programming Concepts
- A Mouth Gesture Interface Featuring a Mutual-Capacitance Sensor Embedded in a Surgical Mask
- Speech, Voice, Conversation and Emotions
- The Effects of Body Gestures and Gender on Viewer’s Perception of Animated Pedagogical Agent’s Emotions
- Human-Robot Interaction in Health Care: Focus on Human Factors
- Evaluating a Mouse-based and a Tangible Interface Used for Operator Intervention on two Autonomous Robots
- On positive effect on humans by poor operability of robot
- Human-Drone Interaction: Using Pointing Gesture to Define a Target Object
- Enhancing Drone Pilots' Engagement Through a Brain-Computer Interface
- The Effects of Different Robot Trajectories on Situational Awareness in Human-Robot Collaboration